Added externs for openfl.utils.Float32Array
Smooth the FPS counter (so its less jittery)
Conceal bitmapData.compare until it is implemented
webOS fix
Update to 1.0.6
Getter functions for Tilesheet

Added inline getTileCenter, getTileRect and getTileUVs
Tilesheets are frustrating to work with sometimes because they only work
as black boxes. If you need tilesheet info to build, say, bounding boxes
or write a custom renderer, Tilesheets offer no insight. These functions
should help those that need it.
Fixed busted declarations in Float32Array

Still don't understand externs properly, apparently
Add Travis CI script
Fix CI script
Update CI script
Update README.md
Update README.md
Fix `alpha` documentation

The documentation on http://www.openfl.org/developer/documentation/api/source/content/flash/display/DisplayObject.html for `var alpha` is that of `accessibilityProperties`
Update build script
Add app_init
Set to 1.1.0 for development version
Use asset providers for openfl.Assets
Initial implementation of loadLibrary/unloadLibrary
Update to new 'AssetLibrary' system (stronger than asset providers)
Fix compatibility with older command-line tools