Deleting the PlanarMirror component from scene crashes - bug fix
Added Tundra1 -> Tundra2 scene orientation converter script (creates a "Convert" menu if enabled)
Moved convert script to dedicated directory.
Fixed scene import. Read the flipyz flag when creating scene desc.
ECEditor enables an Edit button for assetrefs that cannot be edited - fixed #66
Clicking on a texture in the Texture preview editor hides it from view - Fixed #206
Copy Ogre dylibs and qtscriptgenerator plugins in mac-bundles-app.bash
Revert "Selecting an asset with the ...-button shows an empty AssetReference field in EC Editor - bug fix"

This reverts commit 4e97adb15ddd97133b4ece8d8dd2e5dc52fbefd6.
Updated version number and changelog for 2.5.
Revert "Selecting an asset with the ...-button shows an empty AssetReference field in EC Editor - bug fix"

This reverts commit 4e97adb15ddd97133b4ece8d8dd2e5dc52fbefd6.
Handle saving of original values when an asset pick is finalized.
UnInitialize() / Reinitialize() the assetref and assetreflist editors when an asset is picked to show the effect immediately.
Removed doc/dependencies.txt as outdated.
Fixed EC_VolumeTrigger signaling before the entities map was updated.
Merge remote-tracking branch 'remotes/lc/tundra2_lc' into tundra2
The Highlight component does not display on scene startup - fix #164
The Highlight component disappears if mesh material is changed - fixed #165
README.md: Remove mention about building Tundra on Windows using the pre-built dependencies as the dependencies have been deprecated a long time ago and we have no time to maintain them.
Formatting for README.md
Even more README.md formatting...