Initial commit with readme, gitignore, license, and pom
Few minor changes to the readme
Add first files so this compiles...

Commons.isSpoutcraft or Commons.isSpout can be used to check if
it's server or client (should use this class by most things to make use
of the JIT optimisation from the static final vars).
Back to the old repo URL!
moving utils.map to commons
Derp @raphfrk :P
Moved some file stuff to commons
Added simple Furure generic classes
Make the ItemMap more generic - preparation for supporting it at client side
missed deleted files
protect against feedback
protect against feedback
Begin merge of entities, worlds, blocks, materials, inventory
Would be a good idea to increment the counter
Don't scan from the start each time
Big ol' material refactor
Added render package
Cuboid based location system
Fixes for Texture and GenericBlockDesign
Added Color and PacketUtil
Merge branch 'master' into merge
Addon/plugin refactor