Initial commit for "new spells" feature
Merge branch 'master' of https://github.com/konradfatal/raven3
Adjust combat damage message to match RavenMUD's
User skillSuccessXXX in skills for success check
Moved skillSuccess functions to skills.c
Merge branch 'master' of https://github.com/konradfatal/raven3
Added race and class check macros
Added percent success utility macro
Added damage message struct
Merge branch 'master' of https://github.com/craklyn/raven3
Stored damage message in "combat.tx"
Added multiple attack check during combat
Added skills 'second attack' and 'third attack'
Added toggle for damage messages
Added 'damage' option is do_show
Added 'combat' option in do_reboot
Modified diag_char_to_char scopre to global
Imported THAC0 table from RavenMUD
Fixed position string in list_one_char
Fixed THAC0 values
Added skills.c and skills.h
Added comments and fixed formatting.
Fixed incorrect fighting check in event_whirlwind
Renamed skillSuccessByNum to skillSuccess
Removed NOT_DROW
Fixed text formatting
Merge pull request #20 from konradfatal/master

Fight messages enhancement/bug fix