Several fixes to the commands, now the structure should run
 on most of games. The stack calls works and also the break.
Fixed the teleport to store location.
Fix: When an event had the structure "[Call Event] [Show Message]" and the event called via "Call event" displayed a message the message directly after the "Call event" call was not displayed.
Merge pull request #3 from Ghabry/events

Layered common events misbehave