Fix issue #398, and cleanup typo.
Fixed fruit trees instantly regrowing
Fixed Molten blocks not disappearing after bloomery completes.
Added check so bloomery will only accept as much ore as its size can hold, instead of always accepting amount allowed in max size.
Merge pull request #401 from jheard/master

Fixed fruit trees regrowing, and vessels accepting ingots.
Merge pull request #405 from Kittychanley/master

Fixed Molten blocks not disappearing after bloomery completes.
Sluice can eat stacks of 1,2 or 3 items depending on available space.
Small performance optimization applied.
Fixed shift click logic to prevent duplicating of items.
Changed tuyere slot, liquid vessel and casting UI to only accept one item at a time.
Fixed the issue with placement of ingot into the existing pile of other
metal kind. Small refactoring is applied.
Might help squash invisible cow issues. reported invisible babies is still unsolved, if it exists, I haven't been able to reproduce it
Merge branch 'master' of https://github.com/Deadrik/TFCraft into original
Merge pull request #408 from Kittychanley/master

Fixed shift click logic to prevent duplicating of items.
Merge pull request #406 from ArtyomShegeda/master

Sluice can eat stacks of 1,2 or 3 items depending on available space. Small performance optimization applied. Fixed the issue with placement of ingot into the existing pile of other metal kind.
Ingot Piles, Pottery and Food Prep properly break and drop only non-ghost items when the block underneath them is broken.
Ingots now act like log piles in that they must be placed ontop of solid blocks, or a full ingot pile.
Removing an ingot from the middle or bottom of a multi-block pile results in all ingots above it to fall.
Ingot piles of different metals can no longer be placed on top of each other. (Gets rid of texture rendering issue)
Merge branch 'master' of https://github.com/Deadrik/TFCraft.git
Reverts c0e2cf83cf9af64c6510163334e0ec50598ad324

I told Artyom I was already working on this code and not to touch it.
You mean clean it up now if you wish.
Fixed ingotpile rendering texture issue.
Reverts not allowing ingot piles of different metals to be placed on top of each other.
Removing ingots from the middle/bottom of the stack of a stack of similar ingot now merges the items down instead of breaking the ingotpile.
Merge pull request #409 from Kittychanley/master

Jenga!
Some stuff with anvils
missed this when I moved it
Resolves #403

Thanks @kotoroshinoto for the help!