Add new translations.h header to windows project files.
Remove game *g parameter from palyer::i_rem().
Cleanup veh_interact::cant_do() and fix tire change requirement checking.
Add vehicle tags field to hold vehicle metadata.
Add folding bicycle and associated logic.
floor divergence contributed from skills and stats at 0, no negative divergence.
Merge branch 'master' of https://github.com/CleverRaven/Cataclysm-DDA
Merge branch 'master' of https://github.com/CleverRaven/Cataclysm-DDA
Merge branch 'master' of https://github.com/CleverRaven/Cataclysm-DDA
Convert ammotype from an enum to a std::string to allow more values.
Merge branch 'master' of https://github.com/CleverRaven/Cataclysm-DDA
removed legacy bionics code
fixed battery error
fixed typo
Remove some redundant FMJ variants, and make the descriptions clearer that FMJ isn't armor piercing.
Change ammo type identifiers to lower case.
change link of CONTRIBUTING.md to CleverRaven's repo
NPCs no longer enter moving vehicles
NPC checks path before attempting to leave vehicle
Merge bionic menu simplification.