Fish buff

This makes morale bonuses noticeably easier to get as a Fish.  Still not
perfectly intuitive.
Create JSON_FLAGS.md

This file is where flags used in json files will be documented.
JSON_FLAGS.md - First round of flags.

This is the first round of flags to be added to JSON_FLAGS.md. Being
added as multiple commits instead of one singular update when done, to
be able to see how Github is parsing the file.
Remove game* parameter from item::tname().
Add item::display_name() and use for inventory and floor-items.
Use display_name() for game::pickup().
Add mounted NX17 vehicle turret.
Capitalize NX17.
Fix Driving page formatting

Egad! some of my text ran off the side of the screen D:

Fixed now.
Safety check working better

I still haven't got it to display the message when driving with
vehiclesafemode on & hostile, but Web Weaver now works properly.  As in,
safe mode trumps weaving.
Engine note

We ought to let people know that they have to manually turn the key.
Easy to forget!
WHERETO find the ignition

Vagueness is not our friend here.
This better?

Adds parens to fix Jenkins warning.
Rounded out Monsters section of JSON_FLAGS.json

Filled in the remaining flags for monsters.
Added vehicle flags to JSON_FLAGS.json

Coalesced, identified and added vehicle flags.
Added Ammo flags to JSON_FLAGS.json

Added more flags.
Revert "WHERETO find the ignition"

This reverts commit 80db9826805b6571ad84dfd39422b99e3ae4d7e5.
Revert "Engine note"

This reverts commit fa938768d856b9cdf41733dc57775ff72982316d.
VehControls, revised

Hopefully this fixes the style problem and makes sure people look in the
VehCtrl menu for things.
Cleanup a bit

Got Web Weaver into player.cpp where it probably belonged.  Still
working on getting safemodeveh to actually work properly.  This code
appears to jam it in the "on" position.  Not sure whether that's a
problem with me Xing out of the process on WinXP, or if it's not saving
properly, or if there's something else messed up.