Update repo URL

Updated the repo URL to point to po-devs repo.
Added ability to disable PM notifications
Merge pull request #205 from shancat/patch-1

Update repo URL
Merge pull request #206 from Ethan/pmnotifications

Added ability to disable PM notifications
fix replay logs
Update bin/db/moves/move_message.txt

Fixed the Smack Down move message. It had %s instead of %f
Merge pull request #207 from ElementsPO/patch-3

Update bin/db/moves/move_message.txt
Add client.trayMessage(title,message) to allow scripts to make tray icon messages and client.windowActive() which returns whether or not the window is active
Merge github.com:po-devs/pokemon-online
Fix spacing
Merge pull request #208 from CrystalMoogle/master

Script Functions for tray icon
fixed pursuit + analyze
Merge remote-tracking branch 'main/master'
Fix a crash with client.color(id)
Fix message for spite
Merge pull request #210 from CrystalMoogle/spite

Fix message for spite
Merge pull request #209 from CrystalMoogle/master

Fixing a client script crash
Add parameter ignore(default:false) to playerLogin

So that client scripts can call all slots created by other client scripts (.connect) without touching anything.

This will be extremely useful for this: https://raw.github.com/TheUnknownOne/PO-Client-Tools/master/scriptLoader.js (emitSignals function)

```javascript
emitSignals: function () { // fixes scripts that use signals
            var net = client.network(); // there might be others that need to be emitted...
            
            //if (loggedIn) { // PO is broken :[
                //net.playerLogin(/*{}*/playerLoginArgs, client.getTierList()); // <-- this would have , true to completely fix this problem
            //}
            
            // instead using scriptLoader.loginHandlers.. Hoping people will use this
            scriptLoader.loginHandlers.forEach(function (value, index, array) {
                value(playerLoginArgs, sys.getTierList(), 1); // return 1 as 3rd argument to indicate that it was called by ScriptLoader
            });
            
            scriptLoader.loginHandlers = [];
            
            net.serverNameReceived(serverName);
            net.announcement(announcement);
            
        },
```
Merge pull request #211 from TheUnknownOne/patch-2

Add parameter ignore(default:false) to playerLogin
fix compile error