new t-shirts
class of object for farlook during hallucination is also bogus (idea from dnethack)
more random engravings
more bogus things
refactor domonnoise
Chatting to hostiles may result in insults and threats.

Idea from SporkHack todo list - http://www.sporkhack.com/

Thanks to Shook, vadia and Volfgarix from bay12forums - http://www.bay12forums.com/smf/index.php?topic=121374
Thanks to derek - https://github.com/Bulwersator/CopyOfSporkHack/commit/0b30fba79eed00db68d79103d2d8ecc0428b7c82
And thanks to author of http://www.anim5.com/wow/generator/dwarf/index.php
fix 22fe65e6496329b4595ce10331523a6167bcca12
complete rename to UnNetHackPlus

includes executable filename - closes bug #3 - "it still compiles as unnethack.exe"

thanks to Patric Mueller for help
after running bootstrap.sh

it was necessary to install autotools and pkg-config to do this, in addition to cygwin packages necessary to compile game
Merge branch 'refs/heads/rename'
reworking list of randown engravings
Merge branch 'refs/heads/engravings'
Don't say "you climb up/down the ladder"

Idea from https://github.com/tung/NitroHack/commit/70558aa943b370d3d8e608c317cdce8664159449
refactor hurtle_step
remove disliked YANIs from comment
set stunned if we hit something during hurtling
scrap badly disabled code used by scroll of amnesia
remake losespells()

remove effect of confusion, document effects and refactor
I dislike this YANI
rename functions

add_weapon_skill to add_skill_slot
lose_weapon_skill to lose_skill_slot