comment out stop animation in exit_attack and enter_attack action
new timer
added round counter GUI
added player names

reads names from gamemanager.p1.fighter.name
missile graphics
Merge branch 'dev' into jonathan

Conflicts:
	Assets/Art/Models/Levels/MechLevel/Textures.meta
	Assets/Scenes/Levels/MechLevel.unity
Merge branch 'Seth' into jonathan

Conflicts:
	Assets/Art/Models/Levels/Island/Textures.meta
	Assets/Art/Models/Levels/MechLevel/Textures.meta
	Assets/Resources/Projectiles/Materials.meta
	Assets/Scenes/Levels/MechLevel.unity
merging in ui files
Merge branch 'wolfeMan' into jonathan

Conflicts:
	Assets/Scenes/Levels/MechLevel.unity
Merge branch 'Victor_1' into jonathan

Conflicts:
	Assets/Art/Models/Levels/AirshipLevel/Textures.meta
completed merge, added tree creator resources