added a RotateAroundExternalPoint method
debug view has now an alpha of 0.5
update comments
Fixed FromGleed function to return the items

Fixes issue where FromGleed function was always returning an empty array.
Merge pull request #2 from osro/master

Fixed a small glitch in ObjectMaker2D's FromGleed function
Update README.md
fixed a bug where Hero wasn't flagged onGround on a platform rotated
Update README.md
update comments
fixed  a bug using object pooling
fixed a bug in Nape's Enemy, it ignored bounds
set NapeDebugArt alpha to 0.8 since it doesn't fill all the body (like Box2D)
updated swcs
updated ObjectMaker3D
updated ObjectMaker3D
updated swcs
V3 is here
fixed a bug on Nape's Hero colliding with a Sensor
optimizing State's loops
Update src/com/citrusengine/objects/platformer/box2d/Enemy.as

When Enemy._hurt = true, then Enemy stop moving