* Map now imports marker art from skyui/mapmarkerart.swf
* Added safety check in case more marker types are added in future DLC which would cause some icons to become invisible
* Fixed icon tweens when foundIcon is active
* Removed some test code and fixed icon alpha - no longer collides with foundIcon
* Properly fixed alpha and tweens of icons
* SOULGEM_GREATER <-> SOULGEM_GRAND ...
* Fixed WarHorseMode HUD mode
* MapMarker's IconSize is now sent from MapMenu
* Fixed issue where searchWidget wasn't being disabled when hidden
* Fixed icon scaling on hover
* Moved markerSize back to MapMarker
* Checked in a modified messagebox.as, has been in my local branch of ages.
* Added PrimaryNeeds dist files to misc.
* Added status icon widget for PrimaryNeeds mod.
* Zipped PN for convenience.
* Fav menu progress
* Added item bar mockup icons
* Added icons to fav menu.
Initial commit for SKI_FavoritesManager.psc

Basic, not-completely-stupid functionality in OnGroupUse for weapons,
armor, ammo, spells, power, and shouts.
* Added support for group-specific flags

Flags use bitwise operations. Also fixed a couple of global variable
names for uniformity.
* Added SKI_FavoritesManagerInstance Quest

Two autofilled properties in quest script:
Actor PlayerREF
SoundCategory AudioCategoryUI

Script will fail if these are not populated!