Add support for optional walls
Fix crash on lack of target to run away
Fix usage of empty static data on serialization
Fix density check for new spawning mechanism
Fix crash in path based movegen on unable to find old state
Collisionbox, animation and basevelocity tuning
Fix staticdata handling on activation
Use better algorithm for correcting too fast mob movement
Add config check for spawning callback
Fix sun damage not applied while fighting
Fix mob rotated 180° on hit even if mob is within combat
Add texture for better animation basespeed evaluation