SOCRobotBrain +playKnightCard()
_SC_PIRI: javadocs SOCPlayerElement(GIVE, SCENARIO_WARSHIP_COUNT)
_SC_PIRI: SOCRobotBrain handle playing Warship dev card
_SC_PIRI: Even when 7 is rolled, give 1 gold for winning vs pirate fleet
Merge branch 'paulbilnoski/master'
Javadoc playerClientListener.playerSitdown, SOCGame.addPlayer, after merging Paul's commit 6c69143
SOCRobotBrain.handleCANCELBUILDREQUEST: Handle PLACING_SHIP state, always print unexpected fallthrough
SOCRobotDM.smartGameStrategy: Check possible ships vs pirate position
_SC_PIRI: Javadocs: Pirate fleet, ship route restrictions
SOCScenario +scLongDesc for detailed description
SOCPlayerInterface: If game has scenario.scLongDesc, show popup when client joins
SOCPlayerInterface +showScenarioInfoDialog()
Scenarios: Javadocs re scenario game option keys/descriptions
SOCPlayerInterface.showScenarioInfoDialog(): Show other scenario game opts in effect
SOCPlayerTracker misc javadocs
pcli.handleDEVCARD: call PCL.playerDevCardUpdated on changed player
PT.addOurNewSettlement: Add new possible ships, island roads; javadocs, debug prints
PT.addOurNewSettlement: Expand new possible ships, island roads; +EXPAND_LEVEL_SHIP_EXTRA
PT.addOurNewSettlement: Now that bots build ships to new islands, comment out most debug prints
SOCBoardPanel: javadocs: findEdge, hilight, BoardToolTip