Fixes instances of SmallStatBar not being usable for text values. Update for bar progression per frame was clobbering the text label. Removes event listener for the update process if "noBar = true"
Rigged up some *reasonable* connections from game state -> gui for NPC secondary stats/player "advancement" stats

XP calcs need to be done for level up requirements.
NPCs need the Race() method to be built I guess? Are there going to be NPCs that transform, or do we just care about originalRace (in which case, we need a version of originalRace that's formatted for "Pretty Display" ie Cunt Snake vs cunt snake)
XP StatBar might need to be specialised for display purposes; the "placeholder" text was "<xp> / <xp_to_level>" but the way the statbars are built would require specialisation to display the text that way.
Merge remote-tracking branch 'upstream/master'
StringUtils for Title Casing A Given String. Commented out some traces because getting slowed down by trace output is pissing annoying.
Added baseline versioning information to character classes and savefiles. Added a PlayerCharacter wrapper purely so the PC object can also support versioning; mainly for error-detection purposes, than anything else (will be able to use it to check exact property counts on the player object etc)

Even if a rebuilt save system doesn't make it in by "release time," there's enough baseline information to easily invalidate and rebuild what needs to be rebuilt after the fact.
Playing around with font embedding. Might roll this back, need to test.
More fiddlin
Revert "More fiddlin"

This reverts commit 44a745ff7ac1177f9f361107ca63947005d1642f.
Text Formatting shenanigans: see #13
...Ok, try this again, get in the repo you shit.
Added some linebreaks for the stat-description stuff during creation; it seemed really busy and hard to read.
I'm fairly certain this penny scene is supposed to /not/ require the player have a cock. It makes no mention of the player having one at any point...
Merge remote-tracking branch 'upstream/master'
Added the CSS tag for right-margin padding on the text fields; good fer tweakin.