CCPhysics definitions rough draft.
More work on the API
More work on the API
Implementing the easy getters and setters
In the middle of a CCPhysicsTest app.
Improves new positioning in CCSprite9Slice
Updates functions for converting between new positioning and points
Fixes compilation issue on iOS
Dynamic/Kinematic/Static changes and a working demo.
Debug Drawing.
Fixed the bizzarro anchor point/rotation issue.
Anchor point fixes for the chipmunk integration.
Rough implementation of other shape types.
Merging with develop-v3
Fixed merge issue
Parent transforms don't need to be identity, though they still need to be rigid.
Merge branch 'develop-v3' of github:cocos2d/cocos2d-iphone into develop-v3
Fixing header search paths in the OSX project
Removed deleted files from project
Implementing collision types.