Switched to using the new Liquids API, hopefully also fixed the liquid lag in the Hot Springs
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi
Organise imports, merged the Fluids API into BOP (No longer requires a custom Forge, we can remove the files when the Liquid API is in Forge proper)
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi
Updated reference to springWater