Renamed Ordanance Rewards to Vehicle Rewards to be in line with Tactical Mission changes;
Tidied up parameter gathering on AW_fnc_attachMarker;
Added the "condition" parameter to AW_fnc_attachMarker, allowing developers to specify a condition for their marker to remain attached;
Added basic DIR setting to AW_fnc_createVehicle;
Added new baseSpawns global variable to hold special vehicle spawn points;
Bases now add their spawn markers directly to the global array upon initialisation;
Added AW_fnc_baseVehSpawn, allowing developers to trigger the creation of random or specified vehicles in random or specified bases (dependant on the creation of spawn markers);
Used new AW_fnc_baseVehSpawn functionality to Emplacements FSM;
Added Rewards config file, allowing developers/admins to specify exactly which vehicles they'd like to provide as rewards