Restore kernel accessd on reboot
Force account subsystem save on reboot
Add call_out intercepting to ustates, to prepare for moving ustates to lwo's
Move frame initialization logic to a separate function
Track callouts used for animation
oops...also, only destruct if not an lwo
Move ustates to lwo directory
Use new instead of clone
Don't self destruct with lwo's
Properly detect start ustate
Use lwos instead of objs for verbs that invoke ustates
Have starter remove its callout when done
Cleanup animate callouts, don't forget to update the handle
Only start the animation callout once
Don't play games with callouts