Add VS 2010 Solution
build fix for other
IMPL sceDisplayIsForeground

one  step of fix crash of Sengoku Musou 3 Z Special
Fix Fix Sengoku Musou 3 Z Special  crash in  sceAtracGetChannel
Merge pull request #1595 from sum2012/patch-3

IMPL sceDisplayIsForeground
Merge pull request #1594 from sum2012/patch-2

build fix for other
Merge pull request #1597 from sum2012/patch-4

Fix Sengoku Musou 3 Z Special  crash in  sceAtracGetChannel
Update lang
Added xBRZ library
Added config option for xBR texture scaling
Added Windows UI for xBR texture scaling option
Added xBR texture scaling to TextureCache
Fix savestates not even trying on diff version.

Also, update native.
Report a possible blend error.
Double alpha at least for a known case.

Makes Popolocrois look much better now.
Disasm the GE blend mode better.
Merge pull request #1602 from unknownbrackets/gpu-minor

Double alpha at least for the src case
Merge pull request #1601 from unknownbrackets/savestates

Fix savestates not even trying on diff version
Merge remote-tracking branch 'upstream/master' into VS2010
Changed xBRZ UI to have separate off option