fix the view distance of the model spinner so the model doesn't get clipped
Merge remote-tracking branch 'johnbartholomew/fix-model-spinner-view-distance'
Oops, made a bit of a booboo. Now grabbing the mouse correctly using the new SDL way.
Merge branch 'fix-mouse'
Fixup the project files for VS2012 and VS2013.
Cleanups

Pi.cpp - remove the commented out calls that are now in WindowSDL.cpp
LuaStarSystem.cpp - remove an unreferenced variable that gives a warning on VS.