Normalized distances between interpolated vetices in curves.
- When interpolating, Curve.as will increment the t parameter in a way that all resulting points have the same distance to the next point. This makes triangulation more robust, since huge variations in vertex density can lead to edge cases resulting in infinite loops.
- HardwareTextFormat does not have a subdivision value anymore. Instead, the vertexDensity value determines how many vertices will be generated from a curve.