Don't reveal the local map when starting a game in Static Spawn mode.

I think this change would feel a lot better when starting a Static Spawn game. There's no in-game reason given for the player knowing what surrounds them at the start, and it dulls the feeling of suspense the player should have at the start of the game. Exploring hostile surroundings is fun.

Dyamic Spawn was left as-is because the player only has so much time to run into town and grab stuff, helps to know where to go.