Personal settings.. not sure how to ignore these but no put them in .gitingnore :/
Line breaks set again
Restarted UDP and added closing the socket after disconnect, or else it'd continue sending data.
Fixed player chat log.level (error -> info)
Set chat color server-side to DarkCyan
Removed a debug message.
Fixed player chat log.level (error -> info)
Set chat color server-side to DarkCyan
Removed a debug message.
Merge branch 'master' of git@github.com:Jumba/KerbalMultiPlayer.git
Keep it off until fallback works properly.
/clearclients as written by https://github.com/ShadedFox

Copied due to large amount of conflicts between codebases.

Original commit: https://github.com/ShadedFox/KerbalMultiPlayer/commit/0adeb61e5c36c172a3d4189baddac4078662661b
Merge remote-tracking branch 'upstream/master'

Conflicts:
	KLFServer/Logger.cs
	KLFServer/Server.cs
Merge remote-tracking branch 'upstream/master'

Conflicts:
	KLFServer/Client.cs
Idea for chat
Throw away packets we can't use.
Ghost check
Merge remote-tracking branch 'upstream/master'

Conflicts:
	KMPServer/Server.cs
Added immediate disconnect to /clearclients.
Whoops, merging didn't go that well here.
First version of ChatDX (chat deluxe :D)

Is an exact mirror of the KerbalMP chat. Can be moved around the screen. Location is not saved on exit.
Merge remote-tracking branch 'upstream/master' into chat

Conflicts:
	KMPClientMain.cs
	KMPManager.cs
Changed duplicate id.
Added input, toggle, changing key to type/toggle, plus a reset key.