code cleanup
Material.isHarvestable() not a func of v1.4.5 source?
Version data update
Improved Lumberjack AI slightly
#93 Utility.terrainAdjustment()
#93 search routiine
#93 Lumberjack plants saplings from inventory
#93 cancel task if unable to path
#93 don't plant saplings near logging camp
AI module improvements
Completed the tasks of chopping wood and sapling placement. From here
there needs to be functions of collection and sapling inventory
management.
#94 Pre-Alpha Revision 12
#96 ctizen.stopNavigating()
#91 CTD on house removal
#94 Point.getDistance(EntityLiving)
Replicated Angles EntityAIPlantSapling for use with Chopping wood.
Removal of other EntityAI modules that were used for that same purpose.
Fixed accidential deletion of somethings from the class.
#98 Added InventoryCitizen.hasItemOfSet()
#96 EntityAIVisit improvements
#87 Modified the Lumberjack to actively pick up wood blocks as an
inventory item. Removed old AI module that was commented out.