leftover cyber_debug > cyber_cl_debug
cyber_dodgewindow > cyber_cl_dodgewindow
Same with Z&.
Final CYRTUT terminal expanded to talk about extra things. OH BOY TIME TO EDIT EVERY MAP
Much fewer maps to edit than I'd thought.
Proper terminal headings.
I'm going to need to figure out a way to make this silent, else everyone in this channel will learn everything.
terminal no longer stops after second page PRO+
Revae's/Ravus' map, CYDM03, is now implemented.
Trimmed out some unused textures, added changelog.txt
The Shotgun now shows up in non-Doom games.
Rephrased a few obituaries. Turns out that's not what liquidated means!
turns out this was never removd aaaaaaaaaaa
Update README.md
Weapons have been rebalanced with the power of MATH rather than "feels good i gess lol".
Ammo numbers for the Shotgun, Carbine, Purge Rifle, and Hammer have been centered in the bar HUD.
changelog.txt
Reduced Vulcan damage from 10 to 8, restored speed, reduced hitbox size.
Maps can now be accessed from main menu.
Teleporter alignment in CYRC02 fixed.