Second room WITH VASES.
Changed room 1 to room 2 transition.
BUTTONS
Spike trap room with no spike.
Basic spike trap structure.
Falling spikes!
Spikes deal damage
Spike traps disappear.
Fireball Room begins its life.
Fireball begins to exist.
Fixed some minor script blergs
Second room WITH VASES.
Changed room 1 to room 2 transition.
BUTTONS
Spike trap room with no spike.
Basic spike trap structure.
Falling spikes!
Spikes deal damage
Spike traps disappear.
Fireball Room begins its life.