Redraw cached selection layer if window key changes
Dragging & Dropping images onto games in gridview should update the game with the new image
Cleaned code a bit, modified a few lines for consistent convention, began to add documentation
Position the gridView's backgroundLayer under mainContentView instead of under the gridView
The gridView is in a scroll view, so the background layer scrolls if it's under the gridView
gridViewContainer now contains the gridView and gridView's background
Handling in the OECollectionViewController instead
GridView resizes properly
Merge pull request #759 from evanschoffstall/NewGridView

Bug Fixes & Additional Drag & Drop Support