Fixed project.
Merge pull request #54 from moitias/master

Fix scaling when attachment is rotated 90 degrees from the bone, Add relative paths to package.path when running in simulator to make the example work straight out of the box
Fixed spineboy script.
Merge remote-tracking branch 'origin/master'
fixing wrong timeline being pushed to array
Merge pull request #55 from paxtonhare/master

Wong timeline being passed to array in spine code
Fixed setSkin.
Merge remote-tracking branch 'origin/master'
Fixed libgdx examples for recent skeleton x/y and flip changes.
make sure duration is not 0 when animating, otherwise we will get stuck in a neverending binary search
make sure duration is not 0 when animating, otherwise we will get stuck in a neverending binary search