fix compile warning: NOT_USING_CREG already defined (via command line)
allow lua ais to be selected with the menu
! LuaUnitDefs: deprecate canHover (check moveDef.family instead)

this tag had no purpose other than to generate a
warning for mobile units that were not hovercraft

GMT: avoid only mobiles, let PFS/CD handle statics
fix #3698 ("merged" games when selecting multiple games & ais in menu)
ProjectileDrawer: setup proper GL state for DrawProjectile
fix part of #3701: made "Player Only: Testing Sandbox" work again
fix clang warning spam
try to fix #3704 (units can jump out of water because of an explosion)
fix #3704
fix #3697

Spring.GetPositionLosState now returns a 4th argument which indicates
if a position is actively being radar- or sonar-jammed by any allyteam
fix #3683
Revert "try to fix #3704 (units can jump out of water because of an explosion)"

we want jumping submarines! my change was way to inaccurate it seems :)

This reverts commit 7cfb2a63c71e8c54ea0590a343f540cf96552b8c.
fix #3713 (oops)
Merge branch 'develop' of github.com:spring/spring into develop
make camera->pos private to make debugging easier in future
fix script.txt loading from CWD
*nix stacktrace: better detect binary location
pass LOG_LEVEL to stacktrace translator, so watchdog ones are issued as warnings now and not as errors anymore
minor in Matrix44f
fix mapborder drawing on maps with waterplanecolor