Created a View-interface to allow mock-views for testing
Decoupled the drawing and view from the Renderer. Mostly
Corrected links for companion-objects in Drawing and View
Removed the last references to View and Drawing objects
Fixed the painting
Added a fps counter on f8-button
Merged master
Further tested the SiignaRenderer
Made a few tweeks
Continued work on more efficient future-based tile-rendering.
Still needs work.
Fixed the pan to (0, 0) instead of (width / 2, height / 2) of the screen
Implemented SingleTilePainter asynchronously
Added a lot of testing and almost implemented MultiTilePainter
Still some testing and work to be done
Tested and finalized the tile painter.
Implemented a few optimizations.
Merge branch 'painting'