.car split to [ flares ]
forgot to git add
move car above terrain, simple check at start
class Hud, using vector not array [4]
rem factor from champs.xml (not used)
Update translations.
challenges.Xml load
Merge branch 'master' of github.com:stuntrally/stuntrally
Restored input
Merge branch 'master' of github.com:stuntrally/stuntrally into sdl

Conflicts:
	source/ogre/Gui_KeyPress.cpp