Manual fixes for TypeScript definitions file.  Not Complete, more to come
Working on creating a test project in typescript using the Template JS and Breakout game.  More to come
Updates
More updates to BitmapData.
adding the game state
latest version of typescript definitions, manual changes to get it to code hint properly.
a basic state project that leads to breakout
Merge remote-tracking branch 'photonstorm_phaser/dev' into dev
Merge pull request #204 from gltovar/dev

Update typescript definition file
ArcadePhysics.separateTile wasn't returning the value, so the custom process callback wasn't getting called (thanks flameiguana)
bmd tweaks
Expanding BitmapData
Fixing a few more Pixi issues.
ScaleMode fix, BitmapData change and Device updates.
Book files
Skip preupdate/update for PIXI hierarchies in which an ancestor doesn't exist
Grid Gunner: Book demo game
Merge pull request #210 from cocoademon/skip_pixi_updates

Skip preupdate/update for PIXI hierarchies in which an ancestor doesn't exist
Fix a silly mistake in skip preupdate/update for PIXI objects
Remove references to GameMath, it's just Math now
Throw exceptions if wrong format given to tilemap or textureatlas. Previously, old onload remained active and error happened in the wrong (and hard to diagnose) place.