Updated lighting to include a non-lumos state
 created separate effect files
Removed unwanted files; will write ignore file this week
re-oriented sketch-up model, rescaled objects, included 'hidden switch' that triggers based on wiimote's position.  TO DO: fix position for trigger
Included seperate 'effect' file for hidden switches; also, make not of change in the way position is tracked!  osg.nav.position-device.position.  Try changing the lumos lgiht to see if it affects the environment at all.
Included .gitignore, which currently only targets .skb
Included ghost
METaL and Desktop versions; set for TRLT2012
TODO: Increase speed of ghost, increase scale of ghost, have ghost rush in direction of user
Old working copy of TRLT demo
.gitignore includes both .skb and .txt files
Updated models after a lot of re-work.
Adding new models and movement for painting into maze.
added sound and files, snitch code, updated paiting movement, room model
Removed unnecessary files.
Edited and re-exported room model.
New code to transform positions relative to the room into positions relative to the world.
Added two new lights so back wall is more visible when room is rotated.
Increased the time interval the snitch waits before moving to a new position.
Added new scene navigation and constant rotation.