Fixed disposal of backbuffer, must not be done by classes that did not create the resource
Added support for different RenderPipelines (single and multipass) to allow custom rendering for 3D modes like SBS
Extended StatisticsRender to show active RenderPipeline and toggle between them (F12 key binding)
Adopted VideoBrush to support multi-pass render modes, added 3D to 2D converters
Fixed focus handling, rendering now uses transformations to layout and render screen, renamed and extended interface
Fixed ScreenManager deadlock situation when setting BackgroundProperty
Fixed RA disposal in MDEs, unified LocalFSRA creation with new LocalFsResourceAccessorHelper
Improved error handling in BDPlayer
Added translations from transfix to cache (2013-06-01 17:30)