created Player class
removed used temp art
added AbstractController and KeyboardController

player can now move around on the 5 different rails.
added a TouchController for html5

added a fpo bitmap font to trace touch positions
TouchController uses unified System.pointer

so we can debug in desktop browser
notes
Merge branch 'master' into jon

Conflicts:
	HeartBeatDown/.lock-waf_darwin_build
	HeartBeatDown/src/Game.hx
fixed filename path typo
added sample baddies, using AbstractController

removed input processing from Game
added PointerController to Game
working on hit tests on sprite
added hit method to baddies, pops em
Merge branch 'master' into russell

Conflicts:
	HeartBeatDown/src/Game.hx
	HeartBeatDown/src/LayerWall.hx
Merge branch 'master' into jon
using script.Repeat to loop over frames for spawning the tunnel walls
triggered fork animation based on player position.