-Updated guides/guides_izlude.txt coordinates
Fixed bugreport:7218, where unique id was implemented and they forgot that more load was being retrieved after, so card0 wasn't being loaded properly.

Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
Merge pull request #3 from shennetsind/master

Dropping _athena conf suffixes
Merge pull request #4 from mkbu95/master

Fix for bugreport:7218 in rAthena
Changing ASCI Art / Moving stat server to Hercules.

Changed the ASCI art (not quite final; just changing it prior to release), moving stat server to hercules end

Signed-off-by: shennetsind <ind@henn.et>
Renaming some more, also temporarily made "display_version" off by default until we decide what to do with the version since it's git.

Signed-off-by: shennetsind <ind@henn.et>
Fixed Bug #4339

Normal Boss/mini-boss attacks no longer can hit trick-dead'd players.
http://hercules.ws/board/tracker/issue-4339-trick-dead-bug/

Signed-off-by: shennetsind <ind@henn.et>
Fixed Bug #6689

Star Gladiator's map data is now cleared upon job chaging outside star gladiator lineage, that way the database will no longer store these vars when they're not used

Signed-off-by: shennetsind <ind@henn.et>
Debugging Improvement

Making signal.h available throughout the whole source when in DEBUG mode so that developers (and users debugging) can easily raise signals from anywhere. Extremely handy with gdb, for example.

Signed-off-by: shennetsind <ind@henn.et>
Fixed Bug #6644

Basilica can only be placed when there are no other units (no mobs/players) within the range of which the basilica will spawn.
http://hercules.ws/board/tracker/issue-6644-basilica-bugged/

Signed-off-by: shennetsind <ind@henn.et>
Fixed Bug #7035

Char server displaying extra '/' in exp_guild path.
http://hercules.ws/board/tracker/issue-7035-typo-in-charserv-sqlbat/

Signed-off-by: shennetsind <ind@henn.et>
Support for 2012-04-18a

Special Thanks to Judas for providing the new packet info.

Signed-off-by: shennetsind <ind@henn.et>
Performance Improvement on Battle/Damage

Dropping MarkZD's INT64 megalomania, his usage of int64 was completely unnecessary and was only taking additional processing time and spawning twice the amount of bytes it actually needed. Also dropping the poorly designed DAMAGE_ macros.
Updating battle.c header to outline Hercules as made by Jman.

Signed-off-by: shennetsind <ind@henn.et>
Fixed Bug #7018

Fixed bug with garments not displaying properly.
http://hercules.ws/board/tracker/issue-7018-visible-robegarment-item-disappears-after-relogging-and-moving/

Signed-off-by: shennetsind <ind@henn.et>
Updating clif.c's Header Disclaimer

Also removing something I mistakenly left on my previous commit, I deeply apologise.

Signed-off-by: shennetsind <ind@henn.et>
Fixed Bug #4832

Fixed Ankle Snare to behave as in official servers, you only stop walking when you reach your destination and activates all other traps in the path.
http://hercules.ws/board/tracker/issue-4832-hunter-ht-anklesnare-serious-bug/

Signed-off-by: shennetsind <ind@henn.et>
New skill config

After due consideration we thought it'd be in the best interest of the community to provide a switch to this official feature since it drastically change the way traps can be used

Signed-off-by: shennetsind <ind@henn.et>
Fixed Bug #6305

Brandish spear can now be used by rune knights riding dragons. Made riding state check for both peco and dragon, created a new state for peco-only so that the functionality isn't lost.
http://hercules.ws/board/tracker/issue-6305-brandish-spear-bug-for-rune-knight/

Signed-off-by: shennetsind <ind@henn.et>
Fixed battle_calc_cardfix typo, Thanks to MaminhA's hawk eyes

Signed-off-by: shennetsind <ind@henn.et>
Updated the readme.txt