* Updated effect icons.
* Effect icons added ward, clairvoyance, ench_weapon
* Added skse.ShowOnMap signature
Merge branch 'HUDWidgets' of https://github.com/schlangster/skyui
* Initial map.fla commit. Should've done that earlier cause now the fla is broken... oh well...
* Added map to filegroup
* Button panel no longer automatically sets all buttons visible when updating.
* Added wheel as special button (not up or down, just wheel).
* Updated map menu.
* Renamed name and sort filters. The "Item" prefix was misleading since they can be used for anything.
* Oops, fixed constructor names for renamed filters. Also made name filter attribute configurable.
Merge branch 'HUDWidgets' of https://github.com/schlangster/skyui
* Added missing AE icons.
* updated skse.as
* Progress on mapmenu. Pretty much done now.
* Added fixup mode to InputDelegate that manually sets nav equivalent for pressed activate control.
* Updated widget api with name and dimensions.
* Added GetWidgets to widgetmanager.
* Changed some icon stuff
* Fixed some depth issues.
* Removed MeterWidget and StatusWidget, they won't be included for the next release.
* Filegroup
* Added controller support to new mapmenu.