ByteArray - setArrayBuffer - fixed
                   getBytesAvailable - fixed
                   readBytes - fixed
                   readUTFBytes - added
                   readUnsignedInteger - removed ( readUnsignedInt )
Added complete y flip model for stage3d to opengl mapping
Merge branch 'master' of https://github.com/away3d/away3d-core-ts
Removed console log trace
Primitives - Flipped UVs to work with updated with y flip model for OpenGL mapping
OBJParser - Flipped UVs to work with updated with y flip model for OpenGL mapping
Lenses - removed hack to pMatrix to work with updated with y flip model for OpenGL mapping.
ParserBase added _pGetByteData
ParserUtils - added byteArrayToImage, and update dataToByteArray
AWDParser - WIP
Added AircraftDemo WIP
Merge branch 'master' of https://github.com/away3d/away3d-core-ts
Prep and Ultra HD assets for aircraft demo WIP
Added obj loading WIP
AircraftDemo - update
Added sea normal texture to assets
Merge branch 'master' of https://github.com/away3d/away3d-core-ts
updated aeroplane mtl file
Merge branch 'master' of https://github.com/away3d/away3d-core-ts
Reduced texture asset resolution