Meshed cube geometry with existing structure

Added fshader.glsl, vshader.glsl under /Other Files.
Added shaders.qrc, textures.qrc under /Resources
Added geometryengine.cpp, mainwidget.cpp under /Sources
Added geometryengine.h, mainwidget.h under /Headers
Modified 6DOFEngineeringScreen.pro to reflect changes
Modified Main.cpp to reflect changes.
Cube works on local machine, git build fails on glwidget.cpp