adding Pinhole.get and scene animation when 3rd person mode is swt
improving first and third person "modes"
fixing mouse agent a bit
Improving dandelion agents by simplifying them ;) Key was to simply
override profile()
moving click actions to iFrames. It required adding a second
clickprofile to the genericbimotionagent
Removing overkill genericwheeledmouse
simplifying genericbimotionagent using foreigngrabber
renaming click and keyboard actions
simplifying keyboard agent by removing handle from it
Adding 2d remaining drawing functions
Adding high level getters to proscene agents. Fixing support for
multiple viewers
adding global info()
adding wheeled agents
motion agents have wheel now
implementing remaining wheel actions
improving all agents
removing todo message unneeded