Fix IsPonyContainedInRect and IsPonyIntersectingWithRect to not special case preview mode. They should act as required otherwise the pony will walk outside the preview area.
Changed Desktop Ponies/Debug to Desktop Ponies/Monitoring so it wouldn't get caught in the ignore filter. Guess the repo would have failed to compile quite nicely all this time. :/
Fixed calls to Bounce in Pony that were not using the top left point for future location, and thus causing some sprites to get stuck on canvas boundaries.