FCH now works properly

Conflicts:
	content/characters/Red/236C.mv
Merge branch 'alpha' of github:Advael/gannicus into alpha
I think this bug be fix
I think this adds hit location drawing?
Okay so now my math is actually right
Draw hit particles last.
Minor optimization
Too many space
Made this a function of player
Merge branch 'alpha' into psprite