update for macosx and tiles with sdl frameworks
update for macosx and tiles with sdl frameworks
update for macosx and tiles with sdl frameworks
how to build on os x with sdl/sdl_ttf frameworks
add files for os x/sdl build
add cataclysm-tiles to .gitignore
full_screen_popup and popup uses foldstring to wordwrap long lines

moved foldsring from ui.cpp to output.cpp
removed word_rewrap from item::info as we don't know the width and have to rewrap again
remove word_rewrap from bio itypedef

is the only itypedef that used word_rewrap. Word_wrapping is done when
we know the width
Removed word_rewrap as it is not used anymore
Removed leading space from item::info

leading space will be broken on line wrap, so lets output handle the placement
of the text
Added newline befor style technique in itme::info
Fix allignment of list_items output
added fold_and_print to reduce dublicated code
Font size hack for bitmap fonts (.fon). Also make the font list shorter.
Gettextify most of disease.cpp.
edit readme
SDL.h
Gettextify the rest of disease.cpp.
Change dis_msg to 4-space indent because i touched so much of it anyway.
Add missing break statement to case DI_BOULDERING in dis_msg().