Checkpoint before rewriting collision generalization'
Basic generalized collision working. Now to get reflection working again.
Reflection seems to work as long as I don't switch up the sampling resolution.
Collision Engine Restructuring done. Per-map config done. Lookin' good.
v0.15.1 (Re)Collect! - More advanced collectibles. They can respond now
v0.15.1 (Re)Collect! - Forgot to change the version number.
v0.15.2 (Re)Color! - better tint system
v0.15.2 (Re)Color! - Forgot to change the version (again).
Ball does not start until the player clicks.
Log file optional.
Display name change.
A variety of graphic fixes.
v0.16 Visuals
Added register-configuration value to hump.signals
Restart prompt shortly after failure
Ghosts are only recorded until the player fails or succeeds
Goal notifies player upon leaving that they must stay on it.
Fixed required collectible counting bug.
Fixed alert-goal-out bug where it alerts the player when they have died or succeeded
Per-map gravity, color