Always show "sign out" link in IITCm. (no hover on touch screen --> an accidental click would directly log you out)
Initial version, highlights portals which are running low on outbound links.
Removed extraneous comments.
Used TEAM_RES and TEAM_ENL constants, rather than magic numbers.
portal highlighter: shield+link mitugation
more tweaks to the request code
- delay briefly before retrying a timeout, and a bit longer before other errors
- also delay briefly before running the queue after a request, to give a chance of more than one request's requeued entries being handled atr once
- add a min tiles per request, to avoid sending multiple requests when only a few queued items remain
these are attempts to be nicer to the niantic servers, particularly in error cases, with some based on my best guess of the stock site behaviour, and others based on what seems reasonable to me
update description to include details of the highlighter
update draw-resonators to remove dependancy on portalsLayers
make (portals/lihnks/fields)Layers private to IITC core again - they're not for plugins
now only some portals are drawn to the map it's OK to bring them all to front at the end of the render
use larger squares for portal clustering on mobile - as the portal markers are larger
include specific font subsets from googleapi fonts - as the defaults seem to vary by browser type (less for mobile)
switch defailt from coda to roboto - looks fine to me, and coda didn't seem to support enough subsets
for #541
Merge pull request #530 from cathesaurus/upstream

New Highlighter: Outbound Link Counter
Merge pull request #480 from fkloft/signout

Always show "sign out" link in IITCm.
use header for plugins pref
Merge branch 'master' of github.com:jonatkins/ingress-intel-total-conversion
removed not used namespace
made the plugin prefs container static. finished plugin headers. this has multiple advantages:
1) it is enough to parse the plugins only on first start of this
activity (not on every start of the preferences or this activity)
2) actionbar control (not possible with nested preferences)
3) it looks more fancy on tablets
change targetPackage for pluginPreference intent for test-builds (fixes #544)
remove broken debug code - this didn't do anything useful after the render rewrite
first stage of having faction-specific layers - portals, links and fields are now a layer group consisting of three faction-specific leaflet LayerGroups
also, move load.js from directly embedded in boot.js into an external file
add faction layer choosers
fix #536