renaming GamestateManager to GameStateManager
moving object editor UI stuff into its own namespace
updating for new UI/editor subsystem
retroactive commit on file i missed
removing dynamic gridresolution and fixing a tool cursor bug
adding reason param that describes why a tool cursor was disabled
removing old comments not relevant anymore
adding deckobjectplacementtool
adding class description
updating base ctor
removing ladderbuildtool and  replacing its deps with deckobjectplacementtool
removing dependencies on AirshipObjectIdentifier and replacing usages of it with DeckPlateIdentifier
implementing DeckPlateIdentifier
adding protocol buffer contracts
replacing last traces of AirshipObjectIdentifier with new ObjectIdentifier class
replacing last traces of AirshipObjectIdentifier with new ObjectIdentifier class
removing airshipobjectidentifier
changing alpha value of grid
fixing issue with x axis offset not being centered on grid axis
redoing objectidentifier to not be uid based