Entity AI

This gives us control over some Entity AIe
This will be expanded as future needs.
EntityTasks API

Allows scheduling repeating task timers on an entity level.
Avoids Bukkit system so that tasks will simply maintain themselves on entity removal.
Protect from crashes on oreb
Show 1/10s TPS averages
EntityShootBowEvent consumeArrow API
SportBukkit - Remove Destroy Queue
Entity Tracking with Vehicles fix

If an entity untracks from a player while a vehicle/passenger, the rider can become frozen
and stop receiving updates correctly.

This patch makes it so passengers track the same way as their vehicle.