initial files
added input code
added new data types
moved more classes from mission
refactoring
commit before moving renderer
starting to add modules
cleaned up settings
updated save/load interface
added hardware info gatherer
updated path to shaders
added audio classes
reorganized package names
moved libraries to a submodule
updated libraries
moved datatypes to gleany from mission
added fluid sim from mission
added copyright notice
updated copyright notice
Create README.md