push new branch to git
Merge branch 'master' into sangraama-static-server-clone
Merge branch 'master' into sangraama-static-server-clone
Merge branch 'master' into sangraama-static-server-clone
Merge branch 'master' into sangraama-static-server-clone
Merge branch 'master' into sangraama-static-server-clone
Merge branch 'master' into sangraama-static-server-clone
Pull master
Merge branch 'master' into sangraama-static-server-clone
Merge branch 'master' into sangraama-static-server-clone
Fixed a bug in Player class. Changed Listner class to read host server from the server property file.
Verified the client transfer information in WebsocketConnection class.
Changed the WebSocketConnection to start simulating the passed player in the new server.
Added map API, map editor

Added API for load static game objects into sangraama game engine.
Use tile editor as external tool to create maps for game. This will give
an API for use any kind of map editor integration.
Merge branch 'master' of https://github.com/Sangraama/sangraama-server
Connecting between servers handled by client success
Fixed merge conflicts
Fixed merge conflicts
Revert "Connecting between servers handled by client success"

This reverts commit 8001cc9c5e6f98b882794f354c5dd856ce5a703a.
Fixed issues after revert