Actualizando PathPlanning
added point class, child of QPointF, that adds some methos like distance and others
PathPlanning con movimiento
Fixed point class
Added classes sceneRates (struct with specific rates of the game) and scenerater, class that calculates those rates
Some changes to the architecture
Incorporacion comunicacion USB y equipomas cerca a la pelota
Fixed robot.h and Client.pri conflicts to commit
Merge branch 'CodeArchitecture' of https://github.com/SebaArriagada/Client-IRSSDeluxe-USM into CodeArchitecture

Conflicts:
	Client.pri
	robot.h
Fixed some bugs in method ballPossession in scenerater
Se agrega codigo para TeamCloseToBall en scenerate.cpp
Merge branch 'CodeArchitecture' of https://github.com/SebaArriagada/Client-IRSSDeluxe-USM into CodeArchitecture
Resolviendo Conflictos entre versiones en scenerater
Conflicts:
	scenerater.cpp
	team.cpp
	team.h
Merge branch 'PathPlanning' of https://github.com/SebaArriagada/Client-IRSSDeluxe-USM into CodeArchitecture

Conflicts:
	Client.pri
	fieldmap.h
	mainwindow.cpp
	nodelist.cpp
	nodelist.h
	pathplanning.cpp
	pathplanning.h
	robot.cpp
	robot.h
Con funcion ScoreChance y ApproximateScoringChance, para planeacion de jugadas.
Se agrega boton "close" para finalizar conexion correctamente.
Added actions header and role class
Rates type changed
Corrected scenerater class according to the new sceneRates
Adding Play and PlayChooser