winmm: Fix WOD_Open() WID_Open() WAVE_MAPPER no-device case.
winemac: Make cgrect_from_rect() preserve origin of empty rectangles.
winemac: Create 1x1 Cocoa window with empty shape for zero-sized Win32 window.
winemac: Remove a redundant memset of a struct.
winemac: Improve tracing in sync_window_position() to include adjusted frame.
winemac: Always trace arguments in macdrv_ShowWindow().
wined3d: Avoid looking up shaders for shader stages that didn't change.
wined3d: Handle NP2 fixup updates in shader_load_constants().
wined3d: Read from stateBlock instead of updateStateBlock in wined3d_device_get_stream_source_freq().
d3dx9: Avoid LPD3DXMATRIX.
d3dx9: ID3DXBaseEffectImpl doesn't need to be a COM implementation.
ntdll/tests: Fix the typos.
ntdll/tests: Use NtWriteFile instead of WriteFile in order to detect broken overlapped IO implementation.
ntdll/tests: Add the tests for some error cases.
kernel32/tests: Revert inadvertent change.
advapi32/tests: delete_key() permissions fix.
advapi32/tests: RegEnumKey and RegEnumValue tests for merged view of HKCR.
ntdll: Add the keyed events entry points.
server: Add support for keyed event objects.
server: Create the critical section keyed event object on startup.