Closer to texture rendering on a quad. Changed how resourcecache loads png from texID's
Merge branch 'master' of https://github.com/bagedevimo/pxljm

Conflicts:
	eclipse/src/goldeneagle/MainGameState.java
	eclipse/src/goldeneagle/TestGameState.java
	eclipse/src/goldeneagle/state/TestGameState.java
Merge branch 'master' of https://github.com/bagedevimo/pxljm