Fix for alpha being ignored with beginFill()
Handle lost context
Fix for get bounds logic being poo. Now takes into account all four corners of min/max bounds rect when translating between coordinate frames.
Graphic.getBounds() typo corrected
Partial fix for memory leak. Not entirely sure why this works, but it seems not nulling inaccessible private members during dispose can cause a leak - surely if the parent objects were being orphaned, that would mean anything only they reference would also be ellegible for GC? Looks like I may need to read up on the flash player GC again . . .
Merge remote-tracking branch 'origin/master'

Conflicts:
	extension/bin/Starling-Extension-Graphics.swc
Gah! Git! Re-implement bounding box fix after merge fail.
Projects updated to FlashBuilder 4.7 ASC 2.0
Various fixes to ensure all graphic items are no longer reachable, and therefore ellegible for GC. Many thanks to Sudarmin for contributing these.
GraphicsAPIExample_Dynamic -> GraphicsAPIExample
Update Fill.as

Replaced ternary operators with if conditional
Update Fill.as

Removed Typo, adjusted conditions
Update Stroke.as

Replaced ternary operators. Performance improvement using if-else with 500 addVertex calls: ~7%
Fix for lost context not being handled properly within StandardMaterial properly (I was lazily calling 'dispose()' when this happened, where various bits and bobs get nulled - causing a null reference error down-the-line).
Merge pull request #37 from AlBirdie/master

Update Fill.addVertex()
SWC now compiled with AIR SDK 3.6 - providing a slight speed increase across the board.
Stroke class heavily optimised for general use.
addBreak() function added to Stroke class to allow for a single Stroke class to represent multiple diconnected lines (they must all be rendered with the same material however).
Create README.md
Converted example project files over to Flash Builder compiled with AIR SDK 3.6
Line drawing optimisations

Drawing lines with lineTo() and moveTo() will now use a single Stroke
graphic object to represent multiple disjointed lines.
A new Stroke is created each time one of the lineStyle functions are
called.
Further optimisations to Stroke geometry creation

Thanks go to Tom Clapham of Frontier Developments for help with this.