assoziation pensee performance / assoziation slices depth movement
got rid of the debugging sliceid
texture tests
precomputing ribbongroup positions, for later use on gpu
further compute position refactoring
further compute position refactoring a
Merge branch 'denny' into chrisNeu
compute menu swarm positions in thread
Merge branch 'denny' into chrisNeu
gpu ribbon swarms
new menu images
gor id of a println
update pensees vertex arrays only when being updated
assoziationen new images
erase assoziation testing things
begin menu pensee integrating
merge denny and menu globe cleaning
clean menuglobe for merging
show menu pensees
refining menu swirring points