Support for minions
Add minions to the CMakeList
fix to stop minions summoning enemies
Merge pull request #20 from clintbellanger/master

taking latest changes from core project
Revert "fix to stop minions summoning enemies"

This reverts commit 15e2b1b37dd24b29939b276dd46e3e9aedd99ac4.
Revert "Add minions to the CMakeList"

This reverts commit 2566d2c5f7047c348390d900fdea680efbd44b53.
Revert "Support for minions"

This reverts commit dc598b0bc97a508dbffe3e8690e14c3917f51638.
2nd implementation of player summon functionality
allow minions to persist between maps
disable left click mouse move attack minions

dont activate left click power if left clicking on a minion, if mouse
move is enabled
configurable summon limits

chages necessary for configurable summon limits & allow summons to be
spawned, even if they dont have a spawn animation
configurable party exp value

allow kills by summons to contibute a configurable % of exp
basic convert/charm skill

post effect type "convert"
introduced death_sentence effect

death at the end of the timer
post effects on spawned creatures

post effects on spawn skill applied to the summoned enemy. use in
combination with death sentence for a limited time summon
allow free movement over corpses
set hp to 0 when killing off extra summons
extra checks for summon limit

when checking if there are too many summons for a specific skill, add
extra checks to see if the existing summons are dying or spawning
hp_per_minute for enemies & summons
allow the player to move freely through summons