first commit
added multiple players
added player-player collision detection
fixed collision detection
added death animations
scores now displayed
added more exploding
changed scoring system
fixed rotation, minor code changes
geometry methods now take tuples instead of objects
changing up the physics
stuff bounce now
tweaking the physics
still tweaking physics
cheese is good
putting in AI
added players
tried to do something but ocaml was not in the mood
fixed subtyping
preparing to netowrk