Added Vector3.applyEuler() and Vector3.applyAxisAngle
SoftwareRenderer: More visible colors in example.
Merge remote-tracking branch 'WestLangley/dev-vec3' into dev
Moved Vector3's __q1 to Vector3. Updated includes list. See #2920.
WebGLShaders: More logical order for the lib.
Moved shaders in ShaderUtils.lib into ShaderLib.
ShaderUtils relied on ShaderChunks so this created troubles when trying to use three-canvas and three-extras. Besides, better to keep a single library of shaders.
Fixed css3d includes list.
Moved ShaderLib["fresnel"] to examples/js/shaders/FresnelShader.
Updated builds.