Use console.warn when it makes sense
Better movement semantics
Little fixes for no routines and empty invocation results
Empty shape lists shouldn't hit anything
Cleanup logic using Q.asap
ASAP is too slow for now
Add (setP|p)arent to Existence
moveToward for Mobility
Transition ticking
More robust parallel
Durp
Make setScale consistent, will change SPI implementations later
Reset ticker by default when calling TimedIndex::setIndex
Add optional reset parameter to playAnimation, true by default
Expose animation
Better scale handling