Updated Kanara model and texture
New Kanara model

Finally finished it.
Has 3 lods, the lowest is quite ugly, but it's small enough to get away
with it.
Updated the shipdef.lua for the kanara
removing gun and camera data
data/ui/Languages.lua

"Start at Barnard's Star"
add other translations for "Start at Barnard's Star" based on similar text
Merge pull request #183 from ParagonDevelopmentTeam/sync

Sync
upgrade miniz and use inline
Let Rand.New(seed) raise an error if seed is given, but non-numeric.
Merge remote-tracking branch 'lwho/rand_new_fail'
Show altitude even when not in rotating frame.
Show vertical speed together with altitude.
Merge branch 'inline-miniz'
Merge remote-tracking branch 'nozmajner/new_kanara'
look for SDL2 in configure
start of SDL2 support class, untested
convert keyboard types, get gui compiling
get ui compiling
move SDLGraphics to Graphics::WindowSDL
first stab at moving SDL and GL init into WindowSDL