Update authors list
- move samples repo to new Scale9Sprite
- fixed Scale9Sprite to work with all tests
fixed "SpriteBatchNodeReorderSameIndex" test case
fixed SpriteBatchNode bug
scaling now has a different behavior
minimize difference
fix
Merge https://github.com/cocos2d/cocos2d-html5 into iss1665_v2.1.1
update authors
Merge pull request #750 from linshun/iss1665_v2.1.1

Iss1665 v2.1.1
add timmjd's commit
Merge pull request #751 from linshun/iss1665_v2.1.1

add timmjd's commit
Merge pull request #749 from ShengxiangChen/spriteBug

fixed "SpriteBatchNodeReorderSameIndex" test case
Issue #739: Updating BezierBy, CardinalSplineTo with stackable actions.
Merge pull request #1 from cocos2d/master

synchronize original project
Update cocos2d/base_nodes/CCNode.js

removed bitwise comparison in the context.translate. It caused an issue with scaled layers, because it would convert floats to int, removing the decimal part of a number. This caused animations to run 'chunky', when the container/sprite/node was scaled. I don't know why this was added in the first place, probably to always have a number for the translation.
Issue #739: Updating BezierBy (missed a comma).
Merge pull request #753 from rboyd/739_stackable_bezier_and_spline

739 stackable bezier and spline
Merge pull request #752 from roed/master

fixed 'chunky' position for nodes when scaled
Fixed #1643 implement fullPathForFilename,loadFilenameLookup etc.. for CCFileUtils.js