Merge pull request #50 from leafdj/master

Fixed Boat bounding for all resolutions
Fixed Boat-Interface Collision
HUGE COMMIT WATCH OUT

Added:
-boat trails
-death splatters (with fade in and out!)
-cargo color powerups
-trident: triple shot
-bubble: pushes foe
-Razor: move faster
-Magnet: Homing at close range
-Added Tokens to islands indicating different colors visited
-Trade victory
-In Game music: The Zandali
-Shrunk islands and reduced boat and bullet speed for a more strategic
game.
-mulitple resources can be collected, and will trail behind the player
in a line

GET SOME!
Merge pull request #51 from NarPar/master

HUGE COMMIT. We've got ourselves a game, folks!
Island wasn't commited
Merge pull request #52 from NarPar/master

Island wasn't commited
Moved Bullet Creation logic into Bullet.cs

It was originally in Player.cs
Merge pull request #53 from NarPar/master

Moved Bullet Creation logic into Bullet.cs
tokens are better and game-over screen readable
Merge pull request #54 from mike1072/master

tokens are better and game-over screen readable