working version
Add ofCurveVertex(x, y, z) overload

For consistency with ofVertex and ofBezierVertex
ofxSVG: set winding mode to non-zero (the default for svg)
ofxSvg: fixed capitalization of file names
ofxSvg: fix copy semantics, using internal pointers makes a copy of an ofxSvg a swallow copy
ofxSvg: remove dependencies with tinyxml
ofxSvg: use ofLog
svgExample: remove ofxXmlSettings, not needed
svgExample: create outlines in setup with correct winding
reverted setupScreenPerspective.
merge upstream develop
merged change to remove gluPerspective
working example with camera lens offset. combine 2 perspective generators in ofCamera. fix lens offset in ofCamera (with new method)
changed to GL_NEAREST filtering to stop values bleeding from linear interpolation
changed to using texture coordinates instead of vertex position as it can be passed directly without any arithmetic to change from screen space to texture space
changed to simpler draw routine for updating position and velocity pingPongBuffers, also fixes a strange bug where the last particle overlaps position with another causing one extra bright particle
linux: remove some libraries to use them from system
Update scripts/linux/fedora/install_dependencies.sh
Update scripts/linux/archlinux/install_dependencies.sh
Merge pull request #4 from bilderbuchi/patch-2

Update scripts/linux/fedora/install_dependencies.sh