Could you also make it less of a PITA to make grass into tiles?


2013/11/29 Rolan7 <notifications@github.com>

> In code/modules/hydroponics/hydroponics.dm:
>
> > @@ -476,6 +490,14 @@ obj/machinery/hydroponics/attackby(var/obj/item/O as obj, var/mob/user as mob)
> >  				if(11	to 20)  mutateweed()
> >  				if(1   to 10)  mutatepest()
> >  				else 			user << "Nothing happens..."
> > +		// Can change the yield and other stats, but requires more than mutagen
> > +		else if(S.has_reagent("radium", 4) || S.has_reagent("uranium", 5))
> > +			hardmutate()
> > +		else if(S.has_reagent("radium", 2) || S.has_reagent("uranium", 3))
> > +			mutate()
> > +		else if(S.has_reagent("radium", 1) || S.has_reagent("uranium", 1))
> > +			adjustHealth(-round(S.get_reagent_amount("radium")*1.5))
>
> Specifically the health damage in the third case... Thanks, good find!
> Fixed.
>
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