Redistribution of files
FZB64{.h, .cpp} are not longer used.

B64 decoding/enconding is in FZData.
Fixed include paths to new file distribution.
Fixing -Wreorder warnings. Part 1.
DeviceConfig::logDeviceInfo() always prints if called.
Old Objective-C porting code.
Shader's compiling logs are not printed if not available.
Fixed IO::checkFile() functions.

- Closing file stream correctly.
- Returning correctly.
Fixed bug when absolute path is empty.
Fixed -Wignored-qualifiers warnings.
Default path for the model wrapper is the current working path.
Normalized API.

getFor -> getBy
removeFor -> removeBy
New Console capacities.
Updated Xcode project.
Renamed FORZE2.pdf to FORZE2D.pdf
FZ_SPRITE_DEBUG_DRAW added.
Fixed bug when rendering SpriteBatch.

Rendering issues happening when a Sprite change the switch between
visible and hidden several times.
Removed old legacy code.
Improved format style when printing info in console.
Fixed issues when compiling for OpenGL 1.0

Model wrapper compiling correctly using OpenGL ES 1.0 API.