make applyAgnet and mkAgent run in ThrLocIO. fix all problems caused by that.
remove commented our lines from .cabal file
remove -fcairo and -f-cairo flags from cabal invocations in makefile
minor docs improvements
use foldl' in computeTNetworkSigmoid in MinimalNN
make Constraints strict in values
make progress reporting in reportWin better
somewhat expand AgentParMCTS debugging information
direct toReprNN method in Game2: for efficiency, but makes API bit ugly
more robust check for game being used now
add global playerUseCoinstraints instead of fixed number in gg-exp3
various minor fixed and parameter changes in gg-exp3
add benchmarking code for toReprNN implementations
inline heavily usd functions
add Game2Features typeclass
implement instance Game2Features Breakthrough and use it in toRepr/fromRepr