Moved removeClass code to top of initialization functions, to unhide version-specific elements
Experimented by moving certain vars to game object
Finally fixed intro dialog bug. Moved introDialogs() call inside of init functions, and now graphs appear inside intro dialogs. WOOT
Changed names of objectObj parameters, added parameter for showing overlay. Now accepts showData and showOverlay.
Testing chart function. Getting TypeError 'Can't read property formatString of undefined'
Restored 'not' sign to showData for series 1 and 2
Commented out canvasOverlay, restored payoutChart function as tester
Moved gameVersion if-else statement to #grow click
Subdivided weatherResults and updateGame into discrete and continuous functions
Moved weatherResults code from gh-pages into discreteWeather() within weatherResults
Cursory deletion of duplicate functions from discreteUpdate, move resultsDialog function outside discrete function into updateGame
Moved remainder of resultsDialog function outside discrete/cont update functions, moved addTurn outside
move movePointsFlag() into updateGame
Complete function newScore(payout) outside of dis/cont functions, in updateGame. added parameter payout.
Move bonus1 and bonus2 functions into updateGame function
Moved commented-out server code into updateGame function
Moved endGame into updateGame
Function clean-up in updateGame
Called newScore from individual update functions, using parameter payout
in discreteWeather function, added game object to variables, removed args