initial commit
started adding scene skeleton, and first tests adn re-organized files, gomes would be proud
removed the default tests file
more organization
default player test being created on root scene instatiation
players property test passing
test that number of players is matching knumplayers is passing
world is being created on scene initialization
world name test passing
world name refactored to constant
some refactoringz, layers property test now passing
created mock for base scene and tested layers matching layer count constant
default scene removed and replaced with new base scene
test that world is a child of scene passing
base level throwing exception when loadsceneassets called directly on it
test throwing exception on releasescene assets called directly on base level scene working
character classes added, skeletonzzz
added colorhelper and hiding status bar now on game load
added placeholder images
piggy on scene, also removed old color helper and added uicolor category