segregate
Add basic implementation of textured objects, predecessor to printing vector fonts
Improve TexturedObject, support multi-texture
Disable state flags after render
Confirm singular support for RGBA textures
Make actor interface: provides no benefit as abstract, obstructs renderable derivatives
Rename TexturedObject Texture, Respecify function as texture loader/buffer
Reimplement Actor as abstract class in correspondance with changed TextureObject
Add texture support to renderables
Remove deprecated functionality
Add support for alpha channel
Add model for objects incorporating textures
Merge branch 'develop' of github.com:teamThirteen/project-elite-local into develop

merge unauthorized commits into main repo