Pointer registry was not registering color/transform pins
-Pin caches connection count
-Added IsConnected property
Added OSC support for blob, color, timetag and char.
Added an ExtendedVVVVMode to add useful type additions to OSC for internal communication (Vector2D, Vector3D, Vector4D and Matrix4x4)
Cleanup repository scripts. No auto call to scripts/fetch-binaries anymore. User should call it manually.
fetch-binaries script can now take additional -branch parameter as input. Defaults to "refs/heads/develop".
Removed obsolete init script.
minor changes to keyboard/mouse pinnamings/visibilities
Merge branch 'develop' of https://github.com/vvvv/vvvv into develop
Fixed exception in Desktop versions of Mouse/Keyboard nodes when feeding them with a negative index.
Fixed path to ildasm.exe in case Windows SDK 8.1A is installed.
Merge branch 'develop' of https://github.com/antongit/vvvv-sdk into antongit-develop

Conflicts:
	vvvv45/lib/nodes/plugins/Mouse (Devices Window) help.v4p
more cosmetics
Fixed mouse nodes in 64 bit.
Added Version = Window to Touch (Devices) node and fixed exception in constructor.
Fixed help patch of Keyboard (Devices Desktop).
Merge pull request #150 from mrvux/develop

Pointer registry registration missing.
Merge commit '8960722c9e69f42275e72fa9d1aa3e05734f4719' into develop
naming fixes
Added help text to mouse/keyboard/touch nodes.

Fixes #335
Added Serialisation Attributes to VMath base classes
Redo of the static VMath.Map method (i.e. now all four modes and much faster)