Fix pets lagging behind and despawning by slightly adjusting speed
if too far from owner.

Closes #8740
Update src/server/game/Entities/Unit/Unit.cpp

Fix crash on "tame pet"
Update src/server/game/Entities/Unit/Unit.cpp

Code style cleanup
Update src/server/game/Entities/Unit/Unit.cpp

Revert codestyle changes to cut down on calls to GetCharmerOrOwner()
DB/Scripts: More removals of gameobject_scripts

UNSUPPORTS old treasure chest in Scholomance
Core/Scripting: Created a hook for when a player is about to be saved.
DB/Ulduar: Fix Kologarn Stone Grip in 25m mode
Core/Misc: More corrections to guid handling change (2292025)
DB/Script: More removal of gameobject scripts. some of the doors do not work yet, this is a known issue
DB/Script: more conversions THIS UNSUPPORTS THE BLACKROCK DUNGEON untill a fix is found for SAI issues

also fixed naming of file
DB/Scripts and more gameobject_script removals, only 1 left?! --> please not that not all doors may function yet. this is a known issue
DB/SAI: converted the last gameobject_script to SAI, jeej!
DB/Misc: remove the scripts!
Grammar/Spelling fix.
Update src/server/game/Achievements/AchievementMgr.cpp

Core/Achievements: Add player name and guid to CompletedAchievement log
DB/SAI: SAI for some of the trash in ICC Closes #8773
DB/Gameobject: Add Invincible Grave Plaque Closes #8693
DB/Item: add proper flags to real-life-duration items Closes #3601
Core/Spells: Rename SPELL_EFFECT_PLAYER_NOTIFICATION to SPELL_EFFECT_PLAY_SOUND
Core/SmartScripts: Fixed SAI targets 10 & 14 (SMART_TARGET_CREATURE_GUID, SMART_TARGET_GAMEOBJECT_GUID)

Note: If you used these targets to perform actions across maps, it will not work anymore, this functionality is deprecated as it was not safe.