More Crimbo items.

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13411 b29ace70-8910-0410-8dcc-aa2fc6433167
Add tiny die-cast turtle mech. Use correct character entity in item name.
If you are not wearing your hoverbelt, failure to go to the 2nd and 3rd levels
of the Warbear Fortress are not "adventures"


git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13412 b29ace70-8910-0410-8dcc-aa2fc6433167
When you are told your hoverbelt is out of juice, include an "install battery"
link


git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13413 b29ace70-8910-0410-8dcc-aa2fc6433167
Look in workshed to discover which tool you have active


git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13414 b29ace70-8910-0410-8dcc-aa2fc6433167
Add a couple of warbear item zap groups


git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13415 b29ace70-8910-0410-8dcc-aa2fc6433167
Add the new and improved version of the New and Improved status effect.
Yes, we know that this causes a "Duplicate modifers: new and improved" message.


git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13416 b29ace70-8910-0410-8dcc-aa2fc6433167
fix hatchling for warbear drone


git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13417 b29ace70-8910-0410-8dcc-aa2fc6433167
Remove Warbear Badge if you fight a Higher Ranking Warbear Officer on Level 3.

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13418 b29ace70-8910-0410-8dcc-aa2fc6433167
Always remove badge fighting on Warbear Fortress Level 3, regardless of opponent.

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13419 b29ace70-8910-0410-8dcc-aa2fc6433167