Update reademe
Abstracted debug logging.

Makefile is setup to show logs for make target 'debug', but not for 'release'.
Server switched from fork() to pthreads.

Needed this to share global vars.
Commenting, cleaning and makefile betterment.

Read makefile for more details on 'run' target
Servers connection limit now works. Clients cannot crash the server. Other things...

Server/Client handshake before player data sends/recieves. Individual player query counts has changed to be more data local. Clients will simply eit if they cannot connect (from enforced server connection limit).
Fixed some comments. Cleaned some magic numbers. Removed unused files.

Also fixed memory leak.