Fix code copy-paste bug causing wrong global math function to be exposed to QtScript.
Remove ancient and unused PythonQt-QtScript proto scripts.
Remove deprecated/out-of-date dia files.
Fix duplicate console print in ConsoleAPI::Print.
Remove legacy OpenSim avatar files...
Remove unnecessary CmpEntityById in ECEditorWindow.cpp as Entity's operator < already does this.
Rename inconsistently named cpp file.
Add VSConfig.cmd utility batch script.
Add boost-user-config-vs2010.jam
Explicitly include <map> in Scene.h
VS2010 support W.I.P. At least Hydrax and QtScriptGenerator giving some problems currently. The windows-build-deps.cmd is now a "master" script that is called from separate batch script depending of the used Visual Studio version. Utilize the multi-core switch in order to increase build times.
Fix error and warning on freelookcamera.js's OnScriptDestroyed when script run in headless mode.
Fix building of Ogre (silly copy-paste brainfarts lurked in). Also Hydrax.vcxproj is now fixed in realxtend-tundra-deps and Hydrax should build fine with VS2010 too.
Fix copying of Celt's config.h.
Add pauses to VS CMake BATs.
FindOgre.cmake: fix inclusion of lib/opt.
windows-build-deps.cmd: fix another brainfart so that Ogg and Vorbis are built.
FindOgre.cmake: Proper fix for linking to optional libs.
Fix building of zziplib on VS2010.
Fix QtScriptGenerator to build with VS2010.