* Change reprocessing table to invTypeMaterials and ramTypeRequirements.
* Change xmlp for reprocessing to match EVE crusible client.
+ Added todo comments for futher work on reprocessing
* Add debug message to CharUnboundMgrService::Handle_GetCharacterInfo
* Fix for currect invTypes sql dump: it has basePrice as BIGINT
* Continuing to fix bug with attributes not saved into DB. Last time I forgot the case with new attribute (it broke the whole thing when I rolled back my commit of setting map changed on creation)
* Fix "unable to remove item 1" error at client logoff. It was a critical bug actually, passed itemID as a pointer
Merge branch 'master' into refining
+ Added Character::GetEffectiveStandingFromNPC method, with implementation in CharacterDB::GetCharRawStandingFromNPC
Merge branch 'master' into refining
+ Added tax calculation based on standing of character.
+ Uncommented and fixed code that applies skill effects to refining output.
* Make better math in calculating net yield, unrecoverables and tax, with same rounding as in official eve
cherry-picked bce5d995d6aa37dd1bfaab5cd33690957ecf7413 :
+ Adding Character::GetSkillLevel method.
Fill in the skill enum, see MYSQL query on comment
(Cherry-picked a90b94d0d2a0c6f6c56cdebd83d7a305082e52e4 from manufacturing)
Merge branch 'master' into refining
Merge branch 'refining' of https://github.com/positron96/evemu_server into positron96-refining

Conflicts:
	src/eve-server/character/CharUnboundMgrService.cpp
	src/eve-server/inventory/InventoryDB.cpp
Changed Character::GetSkillLevel from uint to uint32
	modified:   src/eve-server/character/Character.cpp
	modified:   src/eve-server/character/Character.h