Fixed minor issue regarding build-units applying twice for building SCVs.  Also updated SVS
Moved mineral and gas budget counts to the middleware.  The AI can treat commands as if they happen instanteously now.
Slightly modified the timer code to only output to the screen if the agent is slower than a human, 20 decisions per second. (although this is a very crude way of doing that because it's the output handler only not the entire agent).