Fixed wrong strip extension size
Show the execing message in final build now since execq exists.
Fixed some remaining vsprintf's
Properly run an execute after each config file is loaded (ioq3)
Fixed the console and messagemode boxes in MP (ioq3)
Adds cl_currentServerIP cvar so you can see the resolved IP of server rather than just typed string.
Check for dir traversal in svc_setgame.  Not sure if this is best way to handle it (return without error)
Com_Printf minor tweaks
Fixed a tab derp in cvar.cpp
Fixed some tabbing in files*.cpp
Fixed a bunch of instances of OutputDebugString... use Com_OPrintf
Add cvar range code from ioq3
Fixed ALT+ENTER (cl_allowAltEnter) support to always work when the cvar is enabled
Fixed the oprintf commit with modular renderer...
Fixed regression of improper delete in Com_ParseTextFile stuff in modular renderer versions
Patched Com_Sprintf, va, and added Q_vsnprintf from MP to SP on both JK2 and JKA builds
Fixed cgame crash when piloting some (invalid) vehicles
Fixed a whoops with localhost ip being set twice in DirectConnect
Fixes dropclient on bots so that they immediately go to CS_FREE.
Merged idq3_132 fixes with pure detection on server+maprestart bugfix