Slightly redesigned HoP office

Ever since the HoP office got redesigned last year I've always felt the HoP was too isolated from the rest of the crew, the other heads especially, so I've made a little redesign of his office:
-The HoP's spawn point is glassed off with a windoor thats set to HoP access to him a private office.
-His locker is swapped position with his file cabinet (this does make the HoP office slightly more secure as break ins will need to unwrench the drawers to move them)
-The airlocks into the main area are changed to bridge access so all heads of staff can access the HoP's office again.

The response was in favour:
http://ss13.eu/phpbb/viewtopic.php?f=5&t=291&view=unread#unread