adding hexapawn game
first working version of game code rework, tested on toh and ttt
reducing computation for simulation
fixing git merge issue
merge issues
merge fix
Merge remote-tracking branch 'origin/master' into new-agent-structure
integrated with master and working for towers and river crossing
state eval scoring for multiplayer games working-just won tictactoe game
first version of opponent modeling-using tictactoe initially
fixing corruption/values working for minmax
merge fix from corruption
working with multiplayer games and single player puzzles
Split SVS into 2 worlds - perception and belief
Merged with origin/new-agent-structure