# Updated to set file name of script engine
# Added RoslynScriptDllGeneratorEngine.cs which saves generated file to .dll
# Simplified implementation of different engines. Updated composition root to have separate engines for scripts and repl.
# Updated constructor to be protected in abstract class
# Updated to generate .dll inside bin folder
Stopped writing .pdb file to disk, as it cannot be manually loaded into VS (error is thrown). Debugging can be achieved by running in memory.
# Updated to set file name of script engine
# Added RoslynScriptDllGeneratorEngine.cs which saves generated file to .dll
# Simplified implementation of different engines. Updated composition root to have separate engines for scripts and repl.
# Updated constructor to be protected in abstract class
# Updated to generate .dll inside bin folder
Stopped writing .pdb file to disk, as it cannot be manually loaded into VS (error is thrown). Debugging can be achieved by running in memory.
Updated assembly resolver to filter out script dll
# Deleted orig file, updated gitignore
# More merge updates
# Fixed some SA issues
# Updated RuntimeServices.cs to avoid loading existing .dll for script name
# Fixed all stylecop errors
# Fixing build errors and more stylecop
# Fixes to get build after rebase