Merge pull request #139 from Pwnoz0r/master

Merge pull request #138 from Pwnoz0r/DEV-09.22.2013
background fix
updated mission file
fixed mission
updated intro
0.1.7.1 - Development Build 2

- Fixed lightable objects not displaying the right action name when
trying to drop.
- Unload patients action now displays display name and not class name.
- Fixed some actions that still showed up in the middle of the screen.
- Fixed watches randomly filling a person's backpack.
- Fixed gutting animals causing meat product to "disappear."
- Possible repair fix?
- Lowered zombie hearing and sight to compensate for their damage.
- Shooting victims (that have vests) with a crossbow bolt will cause the
arrow to add to their vest. If there is not vest, the item can be
grabbed through "Take Bolt" action.
- Melee weapons are now consistently silent.
- Altered humanity model switching to fix any model switching loops.
- Buildings no longer have random medpacks and what not.
- Added the Universal. Key to open is TILDE (` or ~).
- Fixed the constant cfgWeapons error upon spawning.
- Replace alot of the sleep commands. Maybe less lag? I don't know.
- Fixed custom seats saying Left or Right where they shouldn't.
0.1.7.1 - Last few Fixes

- Fixed eating and drinking actions sometimes not removing after doing
either.
- Fixed saving vehicles not popping up sometimes.
- Use Menu now works correctly!
- GUI no longer stalls at all.
- Damage altered for zombies.
- DMR and SMP now spawn more frequently.
- Fixed Broken Legs not being detected by abort button.
- RESPAWN now says SUICIDE.
- ABORT now says LEAVE.
- Fixed repair exploit.
0.1.7.1 - RC

- New debug monitor does not show restart time on private hives.
- Fixed private hives having broken hotkeys.
- Respawn/suicide button no longer shows after death.
Merge pull request #148 from Pwnoz0r/DEV-10.06.2013

Dev 10.06.2013