Reverted useless change
Fixed character saving (note: still need to make Exp a bigint in USERDATA).
Fixed full-length chat strings not sending (the length check was actually a guesstimate; pretty darn close!).
Updated the user info packets & added m_sDirection (storing a player's last orientation).
Cleaned up a few blinking state checks.
If Aujard gets confused, it'll just save -- it won't bug players out by resetting them in memory (or otherwise logging them out).
Fixed private messaging.
Added support for 2 other animations (triggered randomly when hitting spacebar, neat).
Cleanup, and enforced better count limit on NPC/user lookups.
Characters now display correctly (though they get lost, possibly the InsertRegion()/RemoveRegion() methods aren't behaving as they should).
More cleanup.
Updated the user info packet.
Fixed a bug that caused players to be removed from players' vision improperly. Also removed the unnecessary call to lookup player data on removal (only the ID is specified here).
Converted a lot of the clan system methods; all the from) Aujard packet handlers, at least, are tidied up.
Converted the remaining clan system methods.
Fly santa, fly!
Merge git://github.com/twostars/snoxd-koserver