Always reset vertex attrib pointers with animated meshes.
Move renderers a bit closer together
Merge remote-tracking branch 'ioquake3/master'

Note: tr_font.c doesn't compile.

Conflicts:
	code/renderergl1/tr_font.c
	code/renderergl1/tr_image.c
	code/renderergl1/tr_local.h
	code/renderergl1/tr_shader.c
	code/renderergl2/qgl2.h
Move tr_font.c in Code::Blocks project
Fix USE_FREETYPE breakage
Oops missed a bit
Move mingw to separate build job on travis-ci
Fix some clang warnings
Fix mingw gcc name in build-test.sh
Disable freetype and vorbis for mingw travis build

Libs are missing.
Merge remote-tracking branch 'ioquake3/master'

Conflicts:
	code/renderergl1/tr_local.h
Merge remote-tracking branch 'ioquake3/master'

Conflicts:
	build-test.sh
	code/renderergl2/tr_local.h