trying to get doppio to work before using beanshell
Doppio tries to compile but gets magic number invalid error again
Merge branch 'master' into beanshell-doppio
Fixed java/lang/runtime being overwritten with empty data, Doppio Compilation works
it looks like doppio was updated without us updating the commit the javaplayland submodule points to, I think this commit corrects that, though I'm not 100% sure
removed logging
merged in latest version of doppio from master
adding empty file guard to beanshell
Now correctly using BeanShell
cleaned up doppioAPI and detached it to simply run code given to it
refined logging on abort behavior slightly to not show run time
PlayerCodeEditor now exposed by itself, also re-indent now works correctly for free edit
test-doppio-api now uses a player code editor instead of a vanilla ace editor
Java running in reference page
comments
Merge branch 'master' into beanshell-doppio
Merge in sound
wrapping javascript in jQuery docement.onReady for safety
taking out hard coding of read only and moving it into playerCodeEditor on a conditional
doppio-api can now take in a wrapper program name to execute