Added lineup container to turn page. Arranged other css stuff as well.
Added font awesome from bootstrap for the icons. Added HP stat to party
JSON.
Added HP support to the turn page (which will probably eventually change
names to 'tabletop' at some point). Moved raw CRUD operations into new
client class; gives PartyService the control it needs to add additional,
object-oriented methods to each character, along w/ init certain fields
like 'curHP' and 'bloodied'.

Tossed out int tests for now, as they weren't even working to begin
with.

Styled tabletop. Added 'lineup' on right side. Support "bloodied" and
"dying" icons.

Support "takeHit" on per-char basis. Won't let you go past max hp.
Should later add support for going below -1/2 HP = death, but it's not
really a high priority right now.