added a texture to the in game screen
now automatically adapts the size of the in game image to the level
size.
added levelselector and working
now cath back key in main menu and levels screen picker.
added some fx sounds, totally interchangeable...
menu click sound
added sound to next icon in level picker and starting  player
preferences  storing to store top level get
change level names to see it ordered in the directory tree
added all levels classes
change level1 for level01 to keep it ordered...
added levels in pixmindgame and levelpicker
added in player preferences the top screen passed and locks in the level
picker.
now show ingame menu and later write in player settings. before was
delaying a bit
disposing some elements when no longer needed
background in game solved bug, but need to be solved in a better way.
minor changes to stop pix guy animation when showing map and in game
menu
change names candy1 to redcandy etc...
fixed textured with new names...
candy selected added
merging develop with levelIssue IN levelIssue, all works