server: Trigger a repaint on layered windows the first time the attributes are set.
ws2_32: Advertise protocol entries as default.
ws2_32: Avoid magic numbers.
ws2_32: Make WS_EnterSingleProtocol return a boolean.
ws2_32: Fix WSASocket return code for invalid combination of socket type and protocol.
ws2_32: Fix the error returned for denied SOCK_RAW attempts.
comctl32: Fix build with MSVC.
msxml3: Don't use libxslt without libxml.
libwine: Use the argv[0] directory as bin directory only if all other methods fail.
libwine: Don't add a user id to the server directory if not supported.
libwine: Put the server directory inside the wineprefix on Android.
wined3d: Pass a resource to wined3d_resource_allocate_sysmem().
wined3d: Pass a resource to wined3d_resource_free_sysmem().
ddraw: Take surface usage into account when checking format capabilities in CreateSurface().
dxgi: Avoid LPCSTR.
dxgi: Avoid LPVOID.
wined3d: Pass the context to the internal texture_preload function.
wined3d: Pass the context to surface_internal_preload.
wined3d: Move tex_unit_map and friends into the context.
wined3d: Move device_preload_textures into context.c.