Un-Pause and closes Dissambly on Emulation Stop
Don't signal again if a PAUSE handler unstalls.

Basically, if the handler calls sceGeListUpdateStallAddr(), and it hits
a finish (which it might), before we were triggering another PAUSE.

THat's wrong, it should just be a FINISH as usual.
Fix error code for empty ringbuffer in mpeg.
Make sceMpegAvcDecode() reschedule, based on tests.

Timing seems variable but this should be safe-ish.
Also delay inside sceMpegAtracDecode().

This is just from JPCSP but we don't have the function working properly
yet anyway.
Add delays to the sceMpegGet*Au() functions.

Mostly from JPCSP.  I'm having trouble building a good test that
replicates these, but this fixes #1198 and seems right.
Updated Russian and English localization

All translatable strings from source code.
D for Dialog
Update de_DE.ini

Adding dialog section, small typo fix
Merge pull request #1413 from aquanull/patch-2

Un-Pause and close Dissambly on Emulation Stop on Windows
Merge pull request #1411 from unknownbrackets/dlist-cycles

Potential fix for hangs since GE sync changes
Merge pull request #1416 from unknownbrackets/mpeg-fix

Add thread delays to sceMpeg
Merge pull request #1417 from MrYadro/master

Updated Russian and English localization and D for dialog
Merge pull request #1419 from ufdada/patch-4

Update de_DE.ini
The prefill text is optional in the OSK.
Add Developer Tools = 开发者工具 to zh_CN.ini
Merge pull request #1420 from unknownbrackets/osk-fix

The prefill text is optional in the OSK
Merge pull request #1421 from xiwo4525/patch-1

Add Developer Tools = 开发者工具 to zh_CN.ini
Greek Translation Update

Fixed typos & made everything fit 1x resolution w/o overlaps. OSD font
does not fully support Greek letters so expect missing letters.
Merge pull request #1422 from VIRGINKLM/master

Greek Translation Update