Changed the build to run the new file FishAnimationEnvironment that now has the two different projects combined into one whole animation.  The animation now includes the background kelp, boat and jellyfish and also implements the game where the shark can still cruise around and eat the fish.
Randomized jellyfish spawn and speed. Made seaweed load more fluidly.
Made jellyfish enemies that the shark must avoid. Jellyfish resets when touched as well. Also cleaned up and optimized parts of code.
Cleaned up and optimized code. Created a for loop to add jellyfish to array.
Cleaned up and optimized code. Created a for loop to add jellyfish to array.
Added menu functionality and also provides for different difficulty levels within the game.  More Jellies if harder. Instructions button not implemented just yet.
removed unnecessary files
Cleaned up more code and wrote javadoc comments
Finished the menu to implement the Instructions option and also cleaned the menu up so that the menu disappears when the game is started (to make sure that only one instance of the game can be made).  Added Javadocs to the Menu.java and cleaned a little bit of code in the FishAnimationEnvironment.java. About ready for the pull request.
Merge pull request #11 from IDarvis/master

Required dodging the jellyfish and added menu with difficulty level options.