Update antirandoms.simba

added randomdirection, which chooses a random direction to run away from the user defined directions array
added findtalk, detects if username has been spoken on MS, will search for random event below it. triggers solvetalkingrandoms
added solvetalkingrandoms, depending on the options found in foundtalk, will determine which random is found and will solve accordingly (needs to be updated for solvers)
added setscreename, called like this SetScreenName(Players[0].Nick);