Don't know how these old files got here, but need to remove em
Adjust FlxPTColor and FlxVelocity to fit into core flixel
Merge FlxPTColor into FlxColor and move FlxVelocity
Revert inlining of angleBetweenMouse()
Added functions to hide, show and toggle the debugger to FlxG
Merge pull request #426 from Gama11/dev_FlxColor

Merge FlxPTColor into FlxColor and move FlxVelocity
Merge pull request #427 from Gama11/dev_FlxG

Added functions to hide, show and toggle the debugger to FlxG
Slightly better texture atlas handling.

Now you can easily add support for new atlas format. You just need to
make subclass of TexturePackerData class and override its parseData()
method
start work on TileSheetRegion support for better bitmap handling

(less BitmapData creation for native targets)
Fixes for tilesheet rendering (for latest openfl release) and import fixes
preparations for alpha.3 release
readme update
Renamed matrix coefficients for FlxSprite drawing +

renamed TileSheetRegion to SpriteSheetRegion