Add heap configuration for 1080p phones with 2048m

 * Increase heap start size to 16m to minimize GC with larger bitmaps

Change-Id: I8fbba2e5a2a2cf2d7a6898ca6bae8639d6cf5a19
Remove opaque check in GLRenderer when preparing dirty region.

Since preserved swap is enabled, we need to clear the color buffer
when the scissor rect is prepared for a new process. This prevents
garbage to be present from the previous process in the color buffer.

CRs-Fixed: 391492, 403067, 405916

Change-Id: I1f72a3dee2f5d58a984f4cd367c9f7bf08ab9d6a

Conflicts:

	libs/hwui/OpenGLRenderer.cpp

[PATCH] Remove opaque check in preparing dirty region

Since preserved swap is enabled, we need to clear the color buffer
when the scissor rect is prepared for a new rocess. This prevents
garbage to be present from the previous process in the color buffer.

(cherry picked from commit 2b5e584e2615852b68a69bb529c6926190246b64)

Change-Id: I92a4fa35e0746f12fcd736e21fd30d9c4b644a8a
CRs-Fixed: 391492, 403067, 405916

Conflicts:

	libs/hwui/OpenGLRenderer.cpp

Enable scissor when preparing dirty rect that is opaque

Now enabling scissor before setting it in the opaque case, previously was not doing so.

Change-Id: I1ea904cf01603096e423556090564291ab712d36
CRs-Fixed: 465346
Depends-on: 278453

Remove opaque check in preparing dirty region

Since preserve swap is enabled, we need to clear the color buffer
when the scissor rect is prepared for a new process. This prevents
garbage being present from the previous process in the color buffer.

CRs-Fixed: 465346
Change-Id: I98f2009748244751c4b56af8afbdfeb645c13230

Conflicts:

	libs/hwui/OpenGLRenderer.cpp

Signed-off-by: igio90 <giovanni.rocca.90@gmail.com>
Revert "Remove opaque check in GLRenderer when preparing dirty region."

This reverts commit d6af6f4d106df1880dae57b89e65ff2e4f573625.
TelephonyManager: hide NETWORK_TYPE_DCHSPAP

Change-Id: I77e6d537d5ebbe67bac26c6ef6d0dda498640ca0