Added overloads for placeTile and movePlayer
Accidentally reversed the order starting places, fixing
Sun now kills on 26th turn

And the game gives 2 warning (in form of regular chat message) - when there's 10 and 5 turns left.
Small fixes

1. Game now can end only once
2. Added message explaining why player cannot end his turn yet
3. Stop players from possibly searching the tile after game has ended
Grammar
Prevent players from ending turn after game has ended
Players can skip their turn if they've did absolutely nothing
Reworded sun text
No more "current player" message after game end
Fix error in killPlayer

On 26th turn, when dungeon kills everyone who's not out, killPlayer() killed currentPlayer instead, which is wrong.
Added message when arrows do 0 damage
Style fix
Game now sends player scoreboard in the end