Added OpenAL support to Linux
Changed idSoundSample_OpenAL::MakeDefault() to generated a proper beep sound
Changed OpenAL to use buffers instead of streaming
Merge branch 'master' into openal
Defaulted OPENAL=ON for the openal branch
Merge branch 'master' into openal
Added MS ADPCM decoder from SDL2
Added missing add_executable(RBDoom3BFG ...)
Fixed problems in the ADPCM decoder. Sound is working.
Fixed OpenAL bug when deleting the OpenAL buffers that caused the game to hang.
Cleaned up OpenAL code. Updated README.txt
Updated README.txt ..