* configure.ac and all makefile.am files: fixed compiling with current autotools and removed many autotools warnings.

git-svn-id: https://exult.svn.sourceforge.net/svnroot/exult/exult/trunk@7274 67c084eb-e78b-48f3-b8e7-bfa43f95ef20
Assigned 'o' to use Orb of the Moons and changed documentation accordingly

git-svn-id: https://exult.svn.sourceforge.net/svnroot/exult/exult/trunk@7275 67c084eb-e78b-48f3-b8e7-bfa43f95ef20
* objs/animate.cc: Using an object's outermost container to determine range
  for SFX attenuation instead of the object's own position. This fixes bug
  #3600801 "Unlocking doors and chests missing click sound effect".


git-svn-id: https://exult.svn.sourceforge.net/svnroot/exult/exult/trunk@7277 67c084eb-e78b-48f3-b8e7-bfa43f95ef20
* ./content/bgkeyring/src/items/orb_of_the_moons.uc: Fixed bug #3600802
  "Orb of the Moons - teleport only avatar".


git-svn-id: https://exult.svn.sourceforge.net/svnroot/exult/exult/trunk@7278 67c084eb-e78b-48f3-b8e7-bfa43f95ef20
* gamewin.cc, audio/Audio.*, audio/conv.*: Added song number conversion from
  BG IDs to SI IDs, similar to what was in place for SFX. Fixed bug #3600800
  "Snow weather effect missing sound effect" and bug #3600838 "Dungeon music
  not playing upon entering". Also added weather track for rain (song 4).


git-svn-id: https://exult.svn.sourceforge.net/svnroot/exult/exult/trunk@7279 67c084eb-e78b-48f3-b8e7-bfa43f95ef20
* mapedit/paledit.cc: Fixed assertion woes, as well as making empty palettes
  show as all black instead of random colors.


git-svn-id: https://exult.svn.sourceforge.net/svnroot/exult/exult/trunk@7280 67c084eb-e78b-48f3-b8e7-bfa43f95ef20
Missing file from commit 7279.


git-svn-id: https://exult.svn.sourceforge.net/svnroot/exult/exult/trunk@7281 67c084eb-e78b-48f3-b8e7-bfa43f95ef20
* objs/egg.cc: rand()%1 is always zero; changed to rand()%2.


git-svn-id: https://exult.svn.sourceforge.net/svnroot/exult/exult/trunk@7282 67c084eb-e78b-48f3-b8e7-bfa43f95ef20
* files/utils.h, tools/wud.cc: WUD is no longer the unportable mess it was.
  Eliminated warnings.


git-svn-id: https://exult.svn.sourceforge.net/svnroot/exult/exult/trunk@7283 67c084eb-e78b-48f3-b8e7-bfa43f95ef20
* all: Eliminating warnings.


git-svn-id: https://exult.svn.sourceforge.net/svnroot/exult/exult/trunk@7284 67c084eb-e78b-48f3-b8e7-bfa43f95ef20
* usecode/intrinsics.cc: Intrinsic path_run_usecode drags party members in
  BG also (confirmed in originals).


git-svn-id: https://exult.svn.sourceforge.net/svnroot/exult/exult/trunk@7285 67c084eb-e78b-48f3-b8e7-bfa43f95ef20
* content/bgkeyring/*: Fixing spellcasting AI by disabling it for the time
  being. Updating Keyring readme.
* docs/exult_intrinsics.txt: Updated with changes from quite a ways back.


git-svn-id: https://exult.svn.sourceforge.net/svnroot/exult/exult/trunk@7286 67c084eb-e78b-48f3-b8e7-bfa43f95ef20
Fixed changelog.


git-svn-id: https://exult.svn.sourceforge.net/svnroot/exult/exult/trunk@7287 67c084eb-e78b-48f3-b8e7-bfa43f95ef20
* combat.cc, gamewin.cc: Fixing bug #2782683 "Background music #10 never
  played".


git-svn-id: https://exult.svn.sourceforge.net/svnroot/exult/exult/trunk@7288 67c084eb-e78b-48f3-b8e7-bfa43f95ef20
* effects.*, usecode/intrinsics.cc: Fixed bug #3186737 "SI: Lightning
  craziness after body switch. (1.5.0svn)" by only allowing one usecode
  lightning effect at a time and by forcing usecode lightning to display
  even while in doors (matches original).


git-svn-id: https://exult.svn.sourceforge.net/svnroot/exult/exult/trunk@7289 67c084eb-e78b-48f3-b8e7-bfa43f95ef20
* Fix crash when a party member dies due to a trap

git-svn-id: https://exult.svn.sourceforge.net/svnroot/exult/exult/trunk@7290 67c084eb-e78b-48f3-b8e7-bfa43f95ef20
* audio/Audio.cc, audio/AudioMixer.*, objs/animate.*: Fixed bug #3601377
  'No "gulping" sound when eating food' by having Objct_sfx have clients and
  remember the last position of the object (or its outer container's). Also,
  Object_sfx will play until either the position is out of range or until it
  has played the SFX once, and delete itself afterwards, fixing a leak on a
  sound effect played with the avatar as the SFX's source.
* all: Eliminated some warnings.


git-svn-id: https://exult.svn.sourceforge.net/svnroot/exult/exult/trunk@7291 67c084eb-e78b-48f3-b8e7-bfa43f95ef20
* objs/animate.cc,usecode/intrinsics.cc: Fixed bug #3601382 "Open book sound
  happens when closing book" by forcing sounds played from usecode to begin
  playing right away. Eliminated some warnings.


git-svn-id: https://exult.svn.sourceforge.net/svnroot/exult/exult/trunk@7292 67c084eb-e78b-48f3-b8e7-bfa43f95ef20
* exult.cc: Fixed bug #3601383 "Avatar stuck in casting spell pose after
  casting", a regression introduced in rev #7271. Eliminating warnings.


git-svn-id: https://exult.svn.sourceforge.net/svnroot/exult/exult/trunk@7293 67c084eb-e78b-48f3-b8e7-bfa43f95ef20
* objs/objs.cc, objs/iregobjs.cc: Remove object clients before removing them
  from the map or owner (missing from rev #7291).


git-svn-id: https://exult.svn.sourceforge.net/svnroot/exult/exult/trunk@7294 67c084eb-e78b-48f3-b8e7-bfa43f95ef20