Added Impact framework.
Created plugin.
Added tilesheet.
Created test level.
Created player and player-start entities.
Added player-start to test-level.
Load test level.
Load player entity.
Bind keys for movement.
Fixed typo when loading level.
Load the level into view.
Load the debug module.
Deleted font.
Level repeats.
Replace start entity with player entity on level load.
Added gravity to world.
Load the endless-collision-map plugin.
A perfect copy of the Collision Map _traceStep function.
Wrap collision tiles back around on x-axis.
Wrap player around if travelling left, too.