added crate texture
improved non-block contents rendering in tile entity renderer
allow "pick block" to work correctly for filled crates
update to Forge 9.10.1
prevent NPE when loading world with filled crate in hand
improved non-block contents rendering in item renderer
move block creation to preInit, as recommended in Mod docs
allow crates to be placed by dispensers
break crates which are directly powered
add comparator output
update clients on inventory change so that rendering is kept in sync with server
change rendering of non-block contents in inventory