Added motorcycles with sidecarts.
Stop adrenaline from altering moves directly
Convert "THREAD" to "thread" for consistency
Better lockpick message when trying to pick unlocked doors.
Make sorted_profs, the sorted profession vector, saner.
Replace null ammo_type usage
I18n for the tutorial.
I18n for special gamemode names.
Clean up anime con to otaku
Move cOpt class from options.h to options.cpp and do some minor i18n.
I18n for option names, wow that was a PITA.
Forgot to remove some int casts.
iuse::knife: Fix non-intuitive/undocumented carve item functionality, and unexpected sometimes-menu, sometimes-not behavior via a more helpful menu.

* Previously, carve item was only an option if knife is wielded, and the only way to know this was by looking into the source code.

* New menu implicitly says 'you need a lighter with 4 charges' over the disabled cauterize option.
Play sokoban on your handheld!
Fixed vehicle-wall spawning collisions destroying the wrong terrain.
Pressing ESC when renaming a vehicle leaves the name instead of wiping it.
fixed possible crash when exiting vehicle interaction menu
Sokoban undo move fix.
Show profession-given items in profession screen
fixed bug in uimenu::query() which caused crashes