Fix NaN kick
Add backwards compatability for canSee
Fix spigot building
Improve the Disable NaN kick
Remove DisableNaNKick patch until it can be investigated further.
Update InventoryClickedEvent patch work with new inventory events (non-breaking)
Fix silent bows (and other sounds)

While expanding the visibility API, I forgot about a few side cases. In Minecraft, there are certain sounds that should play for the initiator and the surrounding players. Bows, for example, where not making their sound effects because the source entity was never intended (by Minecraft's standards) to be taken into consideration.
Add getting and setting of entity count