Physics work now. Maybe time has to be set.
Rotations included.
Merge remote-tracking branch 'origin/osgTest' into osgTerrainTest

Conflicts:
	src/game.cpp
	OpenGL/PhysX <-> OSG Coordinate system
Override osg locator to use Opengl/PhysX coordinate system

move osg overrides to src/osg/
Fix TerrainGenerator interfaces. now clean

transformations, openGL coordinate system not really working
using osgs coordinate system works better