Renamed A.create_object() to A.object_create(), also the command over the network.~
Fixed a minor typo.
Fixed the alpha color issue in gfx__render_fire_particle().
Divided the fire particles by two to lower the resource usage in process_shots().
Added debug message of the count of objects, shots, fire particles.
Fine-tuned fire particles in process_shots().
Updated todo.
Added ObjectPlayer1Ghost2, copied textures from ObjectPlayer1Ghost1, altered some colors.
Made "object_create" call uniform.
Made ObjectBase.explode() to hit nearby objects based on the original health of the exploding object.
Added smoke for towers with low health.
Renamed _remove_array_item() helper to _array_remove_item().
Added _array_reindex() helper, added reindexing of non-index-sensitive arrays on every 100th ticks.