Yay! Working FPS-style Camera
Cap vertical angle for camera
Skybox via CubeMap
Cleanup, include textures, rotate cubes again
Cleanup, include textures, rotate cubes again
Merge branch 'camtest' of https://github.com/voxelinc/voxellancer into camtest
nvidia compatibility
Put target parameter for image2D last
Switch to glfw
Merge DdsTextureCube to DdsTexture
Merge branch 'camtest', merge glow, generate dds