Set up engine to use multiple Units. Added multiple cosntants to config to allow for easy manipluation of parameters. Using the new AnimObject to convert relevant engine data, and utalize in the front end. The Unit's can now use crumbs successfully and a measurable improvement in speed and or amount of resource is seen. Much tested should be done to hone parameters, the front end should be improved, adding debugging and other functions to the GUI. Look at design ideas for constructing levels and a playable game.