#19351 - Atmosphere shaders should be handled per-pixel instead of per-vertex.
Merge branch 'master' of https://github.com/worklist/hifi into 19351
So apparently, this was a scale problem the entire time.
Merge pull request #475 from Ventrella/master

this pull request is mostly about the skeleton code
Remove unnecessary normalize.
Merge pull request #477 from Geenz/19351

#19351  Atmosphere shaders should be handled per-pixel instead of per-vertex.
working on avatar touch
Merge remote-tracking branch 'upstream/master'
merge