1.9.5

- Improvements to the ticker's fps capping algorithm

- Worked around an iOS bug that prevents requestAnimationFrame from working correctly in certain [relatively rare] situations. Falls back to setTimeout() in that scenario.

- Fixed issue that could cause zero-duration tweens/callbacks at the very beginning of a timeline not to fire their onReverseComplete if the playhead lands on a SUPER small value, like 0.000001 seconds.

- Adjusted the behavior of TimelineMax's tweenFromTo() method so that it seeks to the initial from() spot. That way, events/callbacks are suppressed which seems like the more natural behavior.

- Improved KineticPlugin, making it compatible with BezierPlugin internally

- Minor improvements in CSSPlugin, mostly around 3D calculations