Changed GameManager monitor sync blocks with Lock & Condition
Added OthiGameAnalyzer makeMove method (byte encoded version)
Updated to Android Studio 0.3.6
Removed the throw of IlegalStateException if startGame is called more times
Changed human's make sleep time to lower value (200ms)
Added "final status" flag, coded as MSB of move number
Added "final status" flag on every move made
Added missing brackets for cleaner code