Remove MTFFling.h for now

Signed-off-by: Nano <nano.anderson@gmail.com>
Make a temporary strong target reference while animations take place, then nil it out once animation completes

Signed-off-by: Nano <nano.anderson@gmail.com>
Fix strong-target bug in fling behavior

Signed-off-by: Nano <nano.anderson@gmail.com>
Make the flingbucket do stuff, even if it's not exactly what we want yet

Signed-off-by: Nano <nano.anderson@gmail.com>
Bucket now goes basically where it should as long as your dragging the view yourself

Signed-off-by: Nano <nano@yahoo-inc.com>