OpenGL basic lighting initial commit
OpenGL AL start working
Merge branch 'development' of https://github.com/GarageGames/Torque3D into dev_opengl_test
Fix: Compile in Linux
Fix: Shader compile errors on ATI & Intel GPUs
ShaderData must check definition of samplerNames and rtParams when compile shader.
CustomMaterial use samplerNames and rtParams from ShaderData
Fix ShaderData( TerrainBlendShader ) declaration.
Fix: ShaderData definition on Basic Lighting. ShaderData(BL_ProjectedShadowShaderData) sampler $inputTex not defined
Merge branch 'dev_opengl' of https://github.com/LuisAntonRebollo/Torque3D into dev_opengl