6/14/2013:20:44 - Minor

Created a way of generating X (currently 10) new people per planet in an
array passed to the MilitaryManager, the people have random stats
X~Normal(mean = 4, sigma = 2), need to have the planetary bonus affect
it somehow.
Also need a better way of determining the number to make.
Then need to find a way to create specialised people from the newly
generated ones.