Once you start spawning, you never go back
Prevents fall_damage if you land in liquid
Release v0.0.71

**FROM THE DEVS**

Lots of cool changes in this release:

* Starting in this release, OSX users should get automatic updates whenever we do a release. All you have to do is run the game again and it will tell you there is a new update. ( this feature coming soon to Windows )
* Reorganization of overworld levels to better match the episode
* Castle Hawkthorne levels! ( props to didory123 )
* Parking lot off of Greendale Exterior
* Jive Turkeys are now under control
* Lots of bugfixes

We look forward to your feedback!

**CHANGES**

- [Parkinglot](https://github.com/kyleconroy/hawkthorne-journey/pull/854)
- [Add Castle Hawkthorne](https://github.com/kyleconroy/hawkthorne-journey/pull/853)
- [Fixes weird platform fudging](https://github.com/kyleconroy/hawkthorne-journey/pull/852)
- [Ice bats](https://github.com/kyleconroy/hawkthorne-journey/pull/850)
- [Floorspace bug](https://github.com/kyleconroy/hawkthorne-journey/pull/848)
- [Provide automatic updates on OS X](https://github.com/kyleconroy/hawkthorne-journey/pull/847)
- [placed a limit on how many turkeys a turkey can spawn](https://github.com/kyleconroy/hawkthorne-journey/pull/846)
- [Parking lot](https://github.com/kyleconroy/hawkthorne-journey/pull/844)
- [respawn level doesn't reset](https://github.com/kyleconroy/hawkthorne-journey/pull/838)
- [refactored cheat code](https://github.com/kyleconroy/hawkthorne-journey/pull/837)
- [player no longer gets hurt on hallway reentry](https://github.com/kyleconroy/hawkthorne-journey/pull/836)
- [allows tmx2lua in working directory](https://github.com/kyleconroy/hawkthorne-journey/pull/834)
- [Added som sprites to Deans office](https://github.com/kyleconroy/hawkthorne-journey/pull/833)
- [Birth control](https://github.com/kyleconroy/hawkthorne-journey/pull/832)
- [Removes the floor node in favor of wall node](https://github.com/kyleconroy/hawkthorne-journey/pull/831)
- [Implements wide climbables ( stairs, walls, etc )](https://github.com/kyleconroy/hawkthorne-journey/pull/830)
- [Reorganizes Forest 3/Village Forest adds Treeline](https://github.com/kyleconroy/hawkthorne-journey/pull/829)
- [Turkey SpawnMax](https://github.com/kyleconroy/hawkthorne-journey/pull/828)

**KNOWN ISSUES**

- [Player magically teleports near poly shapes](https://github.com/kyleconroy/hawkthorne-journey/issues/851)
- [Missing sprites on character spritesheets](https://github.com/kyleconroy/hawkthorne-journey/issues/751)
- [Floorspace levels: Pausing in midair causes a crash when unpaused](https://github.com/kyleconroy/hawkthorne-journey/issues/721)
- [Can exit to map while "dead" when falling off ledge](https://github.com/kyleconroy/hawkthorne-journey/issues/633)
- [Weapons change unexpectedly ](https://github.com/kyleconroy/hawkthorne-journey/issues/631)
- [Fullscreen issues on OS X](https://github.com/kyleconroy/hawkthorne-journey/issues/609)
- [Levels don't regenerate](https://github.com/kyleconroy/hawkthorne-journey/issues/592)
- [Getting vertical lines and distorted graphics at Full screen mode.](https://github.com/kyleconroy/hawkthorne-journey/issues/307)

**INTERESTED IN HELPING OUT?**

Take a look at the list of [open
issues](https://github.com/kyleconroy/hawkthorne-journey/issues?milestone=1&state=open)
that we need fixed before we can get to version 1.0.

**DOWNLOAD**

- [OS X](http://files.projecthawkthorne.com/releases/latest/hawkthorne-osx.zip)
- [Windows 32-bit](http://files.projecthawkthorne.com/releases/latest/hawkthorne-win-x86.zip)
- [Windows 64-bit](http://files.projecthawkthorne.com/releases/latest/hawkthorne-win-x64.zip)
- [hawkthorne.love](http://files.projecthawkthorne.com/releases/latest/hawkthorne.love)
  You'll need to install the [love](http://love2d.org) framework as well.

**Found a bug? [Report it here](https://github.com/kyleconroy/hawkthorne-journey/issues?state=open)**