State Machine: spike for persisting a state machine
Merge branch 'master' of github.com:ursenzler/appccelerate into statemachineserialization
State Machine: spike for persisting a state machine - current state of a passive state machine can now be saved and loaded
State Machine: spike for persisting a state machine - last active states (history states) can now be saved and loaded, too. (exceptional cases are not yet covered).
Added missing pepita get target in sample project of bootstrapper
State Machine: persisting current state and history states is now supported.
trying to solve Pepita problem
State Machine: incorporated push review findings
State Machine: renamed methods in IStateMachineLoader to be symmetric to IStateMachineSaver