Added travel menu concept and travel management
Does Damage Weapon behavior
First draft of the weapon system
Added support for projectiles
added more support for combat
Merge branch 'master' into Item-Refactoring

Conflicts:
	GameEngine_Core/com/clinkworks/gameengine/api/GameBase.java
	GameEngine_Core/com/clinkworks/gameengine/api/PlayerCharacterBase.java
	GameEngine_Core/com/clinkworks/gameengine/components/Inventory.java
	GameEngine_Core/com/clinkworks/gameengine/datatypes/TestItem.java
	GameEngine_Core/com/clinkworks/gameengine/datatypes/Weapon.java
	GameEngine_Core/com/clinkworks/gameengine/datatypes/items/Item.java
	GameEngine_Core/com/clinkworks/gameengine/util/GameComponentFactory.java
	src/com/clinkworks/gameengine/datatypes/StatAttributes.java
base damage stat added
This is abreaking commit. do not use
fargetn classpath file
added return fire system
Added a loose annotation api
Merge fixes