First pass at adding some text rendering
There we go
Debug text is back, and it's better than ever
Text shadows and half-implemented stroke
A nice blast sound
Minimum viable script bindings for Overlays
Fix GL_RED textures, make DebugMenu iOS xib
Reworked iOS debug menu, hacked in some basic GameKit recorder interaction
Fix baseline issues, draw_string API issues, add draw_sprite
Change some README and add LICENSE
Overlay Z Index
Sprite updates in overlays