simplify OSX platform detection in makefile using xcode-select.  based on patch from John Pender
Fix a warning/error when building with Android-NDK r9 toolchain.

NDK r9 is a bit more strict when it comes to printf formatting (or lack
thereof).
Fixed warning for implicit declaration of memcpy on unix/gcc.
Don't fail rebuild when header is removed

The *.d depends files for make just list the files used when building an
object file. Removing a file listed in such a dependency file causes make to
search for a way to recreate it. This usually cannot work because these files
aren't autogenerated.

The gcc option -MP can be used to generate empty rule for these files. Removing
a file in a dependency list will then execute this empty rule and continue with
the execution of the creation of the object file. This compilation process will
then automatically correct the dependency file.
add missing break statement which probably wont have any consequence
Remove debug artifacts from CountPerOp commit
Enable CountPerOp for the new_dynarec
A cleared EEPROM block has all bits to 1 and not 0
Revert "Merge 16kb eeprom savetype with Wii64"
This should fix some ingame save problems.
Set shader again after displaying OSD
Some titles like Resident Evil 2/Biohazard 2 display a cutscene and the shader
is only set for the first frame. The next frames just expect that the old
shader is still set.

The OSD workaround only disabled the shader program before and expected that
the next frame automatically sets it again. This assumption was wrong and
instead the program has to be reassigned again to the current rendering
context when the renderCallback for the OSD was called.
Convert .hgignore to .gitignore
Convert .hgignore to .gitignore
Convert .hgignore to .gitignore
Convert .hgignore to .gitignore
Convert .hgignore to .gitignore
Force line ending type for specific files

Different operation systems (Unix vs. Windows) use different line ending types.
It can easily happen that users from different systems edit files and replace
all line endings of a file with the system specific version. This screws up
diffs and makes merges harder.

Git can normalize line endings for specific files and avoid this problem.
Binary files should be marked to avoid accidentally normalization.
Force line ending type for specific files

Different operation systems (Unix vs. Windows) use different line ending types.
It can easily happen that users from different systems edit files and replace
all line endings of a file with the system specific version. This screws up
diffs and makes merges harder.

Git can normalize line endings for specific files and avoid this problem.
Binary files should be marked to avoid accidentally normalization.
Force line ending type for specific files

Different operation systems (Unix vs. Windows) use different line ending types.
It can easily happen that users from different systems edit files and replace
all line endings of a file with the system specific version. This screws up
diffs and makes merges harder.

Git can normalize line endings for specific files and avoid this problem.
Binary files should be marked to avoid accidentally normalization.
Force line ending type for specific files

Different operation systems (Unix vs. Windows) use different line ending types.
It can easily happen that users from different systems edit files and replace
all line endings of a file with the system specific version. This screws up
diffs and makes merges harder.

Git can normalize line endings for specific files and avoid this problem.
Binary files should be marked to avoid accidentally normalization.
Force line ending type for specific files

Different operation systems (Unix vs. Windows) use different line ending types.
It can easily happen that users from different systems edit files and replace
all line endings of a file with the system specific version. This screws up
diffs and makes merges harder.

Git can normalize line endings for specific files and avoid this problem.
Binary files should be marked to avoid accidentally normalization.