angleType element added

added a list of integers that describes what relationship the angle
list represents.
half converted sequence

converted sequence to consume the concurrent points, nothing is tested
and there is still compile time errors to be fixed.
build success

project again builds without errors, no testing has yet been done but
all compile errors have been corrected.
simple compression re-established

Simple compression type has been re-established to work with the new
sequence type.
AVG reworked

The compression type AVG now works again.
DBL_AVG working

the dbl_avg function is again working.
GestureController.comp

added a comparison function for two GestureControllers, needs work
still but has several peices that collect data about how the two fit
together to be processed.
splice branch finished

The task of converting GestureController.sequence to track concurrent
gesture parts by placing them into a vector of vectors instead of a
linked list of vectors has been completed. There is probably still
problems with the converstion and concurrent gestures but the large
issues of everthing breaking has been smoothed out.
Merge branch 'splice'