made a bunch of macros for colors so there is less typing numbers more words.
it is actually correct when i make each point a #define...yay!
well, 1 shape and 1....something are showing!
i...either really suck with the index things or am just not getting it.
it hit me like a brick, and now i am enlightened.
got 2 vao's working, one being GL_ELEMENT_ARRAY_BUFFER (indexed).