Fixes #3
Attempt to fix Wrapping of Textures?
Visual Studio...
Updated .gitignore
Work for the Night. Still haven't fixed Texturing just, distorted it I guess
Update GItignore
Removed unneeded files

Added Doxyfile
Merge branch 'beta' of https://github.com/selekton99/OpenGL into beta

Conflicts:
	OpenGL Extensions.sdf
	ipch/opengl extensions-34914d54/opengl extensions-59767f21.ipch
Updated Gitignore
Merge branch 'beta' of https://github.com/selekton99/OpenGL into beta

Conflicts:
	.gitignore
	OpenGL Extensions.sdf
Another attempt to fix font Class
Merge branch 'beta' of https://github.com/selekton99/OpenGL into beta

Conflicts:
	OpenGL Extensions/Font.cpp
Work for tonight, Texturing is completely borked. The coordinates have been broken now
Removes obsolete files.
Removes obsolete file
Update ModelClass.cpp
Merge branch 'beta2' of https://github.com/selekton99/OpenGL into beta
Broke The Text and 2D Shader

Added to the Texture shader
	renamed: Texture -> Light
Texture Shader uses Textures and Light
Added broken Diffuse Light System

Fixed Texturing :)
Diffuse Lighting Works