Bring across the base SpeedLines files from SPP.
Update the Color.h/cpp files with GRAY used by SpeedLines.
Update visual studio projects with SpeedLines files.
Update the Linux makefile too... just because I can :P
Integrated the speedlines.
Added a translation, added a settings entry and added a new string.
Setting depth testing and writing correctly.
Make the ship invulnerable by passing 1
import("Game").player:SetInvulnerable(0)
import("Game").player:SetInvulnerable(1)
vc2010
vc2010 debug work now
Prevent a divide by zero.
Merge remote-tracking branch 'fluffyfreak/fix_canti_crash'
Merge remote-tracking branch 'radius75/vc2010'
Merge remote-tracking branch 'fluffyfreak/depthFixes'
auto-commit: translation updates
Merge branch 'master' of https://github.com/pioneerspacesim/pioneer into SpeedLines
auto-commit: translation updates
allow character to have no title in InfoFace widget. fixes #2536
Update the docking to fix a bug spawning of ships in docking bays they don't fit inside.
auto-commit: translation updates
Merge remote-tracking branch 'johnbartholomew/issue-2536'