Some new tech and a compile fix
>Updated Manifest
>Added a damage resistance aura
>Added a periodic heal aura, for onDamageTaken()
>Added a smart mana aura
>Added onManaRestored(), onManaSpend(), and onPercentageMana() events to auras
>Added mana, health, and special regen modifiers
>Nerfed Bulwark, reduced rejuvenate
>Added a statuseffect "last stand"