Initial commit
Added framerate and changed formats to unix endings
Fixed error in calculating framerate
Added point collision with clines
Added vector utility functions
Added line utility functions
Added collision line utility functions
Added error margin for line collision
Fixed error in calculating perpendiculars
Fixed line-point collision and switched to Double for greater accuracy
Speed in air differs from on the ground. Jump direction depends on the platform you're on
Merge branch 'master' of github.com:TerranceN/1GAM_01_Platformer