Movement Implementation

Committing movement implementation. Added some logging/exception
handling. Movement should update user_coords in the maze generation
object and switch to a roadblock when 'R' is encountered. Currently I'm
getting invalid move every time and I think this relates to generating
the maze and accessing the maze through the maze generation object.
Next to implement is handling when the maze is solved.
Resolving conflicts and resolving errors resulting from syncing changes
Merge branch 'master' of https://github.com/s1syphus/teammaze

Conflicts:
	bin/classes/teammaize/android/com/MainActivity.class
	bin/classes/teammaize/android/com/MazeGUI$1.class
	bin/classes/teammaize/android/com/MazeGUI$2.class
	bin/classes/teammaize/android/com/MazeGUI$3.class
	bin/classes/teammaize/android/com/MazeGUI$4.class
	bin/classes/teammaize/android/com/MazeGeneration.class
	bin/classes/teammaize/android/com/UserMovement.class
	src/teammaize/android/com/MazeGUI.java
	src/teammaize/android/com/MazeGeneration.java
Finishing resolving conflicts hopefully