Yinsh – Changes -- All Stories
1. Added a attribute rows that contain the rows each turn
2. getRows don't return the rows but instead put them in this.rows
3. method row_exist don't call the function getRows but instead test on this.rows
4. method getMarkers return only the markers for the current player (so no getMarkers and getRows became faster)
5. a method initMatch, and Match has been added, the method Match combine all methods to get a functional game.
6. some new tests.
7. put_ring method will not call the changeTurn method now, changeTurn should be called seperatly
8. ….

Yinsh -- Bugs
1. getRows not getting all diagonal rows (fixed)
2. end_game method is now working properly
3. ….