Performance improvements for textured particles which are tinted
Remove hard lock of 60 FPS when using requestAnimationFrame
Canvas: Fix a crash in Firefox due to scale(0, 0) in cc.Node and make sure to only draw at full pixels in order to not degrade performance / visual quality
fixed #1934: fix bug in CCApplication, fix compatibility in EGLView

fix bug in CCApplication, fix compatibility in EGLView
fixed #1934: added function to reset canvas while keeping the size

added function to reset canvas while keeping the size
Merge pull request #893 from Wu-Hao/master

fixed #1934: fix bug in CCApplication, fix compatibility in EGLView
fixed #2078 Sync "initWithFile" to "init" for JSB
Merge branch 'master' of https://github.com/cocos2d/cocos2d-html5 into Iss2078_SyncInitWithFile
fixed #2078 Sync "initWithFile" to "init" for JSB
fixed #2078 Sync "initWithFile" to "init" for JSB
add LoaderScene Class
Merge remote-tracking branch 'origin/master' into issue1658_MultiSceneResourcesLoader
add LoaderScene Class
add LoaderScene Class
fix variable naming that causes advanced compiler to fail
merged from #885
Merge pull request #897 from linshun/mergebranch

issue #885: revert main loop
Merge pull request #894 from dingpinglv/Iss2078_SyncInitWithFile

fixed #2078 Sync "initWithFile" to "init" for JSB
Merge pull request #895 from ShengxiangChen/issue1658_MultiSceneResourcesLoader

issue #1658 multi scene resources loader
Merge pull request #896 from Wu-Hao/master

fix variable naming that causes advanced compiler to fail