Adds muzzle flash to all vehicles and ships with cannons.

Muzzle animation is a customized version of the original gunfire.shp. Not using all frames for light tank, flak truck and flak cannon is intentional.
Apply GTWR fix to RA defenses (pillboxes, flame turret) as well.
Set/fix LocalOffsets for all units and structures with muzzle flashes in RA mod.

Offsets that haven't been touched were either forgotten or deemed good enough.
Merge pull request #3639 from reaperrr/muzzles

Offsets and muzzle flashes
Fix Flame Tank flames (muzzle).

This wasn't fixable through offsets alone, I had to fix the flame shps. I accidentally used clock-wise ordering when renaming the flame anim frames, hence the "negative" facing.
Add muzzle flashes to all cannons and the Advanced Guard Tower (which had a muzzle in the original CnC, too).
Fix CnC mod LocalOffsets.
Orca missile fix.

Orca now alternates between missile pods instead of firing all missiles from right pod.
Larger rotor for Hind.

The default lrotor looks too small for the mighty Hind, so I made a larger one.
Merge pull request #3645 from reaperrr/hind-larger-rotor

Larger rotor for Hind.
Merge pull request #3644 from reaperrr/orca-fix

Orca missile fix.
counter-clock flame.
disable AGT muzzle.
disable StyleCop rules SA1115 and SA1116

closes #3562
StyleCop rules for Tiberian Sun
remove unused AssemblyInfos
Tiberian Sun Loadscreen

we need at least one file to get the DLL built
StyleCop clean D2k Mod DLL
StyleCop clean Utility
don't clobber the shadow index twice