Bot Stopping Feature -- Refactoring

Bot Stop on Low Health Feature Implemented:
Triggered when Health Percent is less than or equal to value set.
This will open the game menu up and stop the bot!
Screenshot is optional -- this will resize window, move it, refresh it,
capture, and return it back to orginal.
*Screenshots are saved in @FunkyTrinity/Log/Screenshots/
*Width and Height of the resize can be edited directly in the XML
settings for the character.

Refactor:
Removed Statistics Class (Held all other stat classes).
ItemStats,GameStats, and ProfileStats are now properties of Stats Class.
Refresh is now a static class inside Bot.

Misc:
Fixed IgnoreCorpses by checking if its actual corpse.
Added Spawner Unit Hash Set and Property to CacheSNO.
Added Clustering Setting Exceptions -- Spawner Units, Ranged Units.