ByteArray refactor
Converted to use internal byte[] for storage
Converted to C# so unsafe code can be used
Fixed URLLoader/Texture to not do copies unnecessarily
PlayScript Profiler improvements
Load time tracking and histogram output
Merge branch 'master' into ps-bytearray
Overrode the correct ToString() for URLVariables
ToString/toString refactor.
Switched things around for AS3 objects and made ToString call toString to better handle all cases in .NET.
Made ToString sealed for AS3 objects
Patch to rethrow exceptions as errors from json encode/decode
Fix implementation of === and !== operators
Fix binary checks involving 'undefined' keyword
Merge pull request #226 from playscript/ps-strict-eq

Fix implementation of === and !== operators
Added index buffer upload from array
Added playscript-only support for vertex array objects through Stage3D
Fixed for android
Merged with master.