(iOS) Fix PS3 default keybinds
(Blackberry) Add iPega default binds
(Playbook) Updates to RetroArch Blackberry Playbook solution
Place conditional compile for frontend.c inside Griffin
Throttle RGUI with timers.

Some drivers have broken VSync and without audio blocking, RGUI can blast away
at 1k+ FPS making it unusable.
(ALSA QSA) Merge latest patches by CatalystG
Start spliting ios port into dual OS X and iOS ports
(ALSA QSA) Attempt to set up QSA ALSA fragment params properly and buffer size -
garbled mess right now
(ALSA QSA) Try another sound strategy - still FUBAR sound -
based it on this - http://tomjansen.be/mpg123-1.15.0/mpg123-1.15.0/src/output/qsa.c
win32: add simple menu to opengl context
(Apple) Create OSX XCode project
(Apple) Start setting up the OSX code
Add RETRO_ENVIRONMENT_GET_LIBRETRO_PATH.

Vital for cores which do not load a ROM, but still want to load assets
somehow. Demos and the like ...
(Apple) On OSX, a call to apple_run_core will actaully run the game
(Pandora) Add static preliminary Makefile for Pandora
(Alsathread) Name functions uniquely vs. alsa to resolve
symbol namespace conflicts when compiling with Griffin
Change asoundlib.h include to <alsa/asoundlib.h>
(Apple) Add some methods to open files on OSX
Update maintenance - define/update PACKAGE_VERSION only once
in general.h
(OpenPandora Makefile) Use rpath for LDFLAGS
(Pandora) Set default input driver for OpenPandora