Cult.dm updated for tome rework

No longer give 2 words per cultist at round start, back to original 1 word per.
Runes.dm updated for tome rework.

Convert now gives a guaranteed rune word to the cultist that converts.
Tome rework.

Tomes reworked for user friendliness! A fairly large change to cult.

Tomes no longer make you choose from a list of words three times to form a rune.

Tomes now use the "notes" section to decide whether you can scribe a rune or not, once you've translated the appropriate words into english, the usable runes will be in the list when you choose scribe rune, it will scribe the appropriate word that you translated. I.E. If "Ire" was translated to "join", the first word will be "ire".

This removes researching words. Though, it's still possible to do by changing words in your notes, it's slower, and using an incorrect rune now does overall damage 75 to the user, so "testing" the runes you make with incorrect words will potentially kill the user. Hopefuly this will keep people from actually trying to research.

On top of removing research (Which people found annoying and or too easy.), converting people now gives you a word, so this hopefully makes cult rounds more involved for all sides, because cultists need to convert a couple people before they can start using their full arsenal of runes, instead of fucking off into space for 20 minutes before anything happens. As well, choosing a rune from a list means you no longer need to memorize word combinations, and you can't mess up by clicking the wrong second/third word by accident.
Update mind.dm
Icon fix
Update cult.dm

So Malkevin stops whining like an entitled 4 year old.
Merge branch 'master' of https://github.com/tgstation/-tg-station into AIphotography
All cultists start with convert words.
SHOULD ACTUALLY BE FIXED NOW.
Precaution (Though originally it didn't affect anything.)

Commented out some shit.
Fixed.

Don't code at 3PM without sleeping for over a day.
Typo fix.
Merge branch 'master' of https://github.com/tgstation/-tg-station into AIphotography
Fixes and improvements to airlock painters.
-Airlock painter can now be used on finished airlocks to change their paintjob. Keep away from the Clown.
-Airlock painter description up to standards. It still shows the current ink level.
-Fixed a bug with painting airlock assemblies where painted glass airlocks deconstructed to assemblies reconstructed to airlocks would lose their glass status.
-Airlock painters now make a sound (effects/spray2.ogg) when used to paint an airlock.
-You can now remove the toner cardridge from an airlock painter by clicking on the painter in your hand.
-You can now install a toner cardridge into an airlock painter by clicking on it with the toner.
-Removed an unnecessary typecast and duplicate function call from the airlock painter code.
Simple_animals won't die every time they're hit after death anymore.
Dead simple xenos use correct sprites.
Alien *roar and *deathgasp sounds are no longer spammable.
Fixed simple hunter sprites, too.
Artificers can no longer build on shuttles