initial commit
added unique id to each creature
added sight trait, re-factored _detectCollision into _hitTest
creating creature onMouseDown
added tracking/chasing
added toastr notifications, added twitter bootstrap, reduced max sight
updated colors
added chasing of mates
tweaked min mating and hunting values
tweaked defaults for chasing, females are looking for males now too
turnend down the eneregy usage rate and the nextMating wait period
tweaked some numbers for more stable ecosystem
added ecosystem class and google charts pie chart for population
removed overflow
renamed creature to cell
removed app dir, moved public to ./
Misc changes
add trajectory paths