Chainsaw: move loaded assets from loaded_assets to chainsaw_assets so they still work in DG.
Also move unused files to Chainsaw\obsolete folder; they may be deleted in the future if we are sure we don't need them.
Chainsaw: Fixed a bug in preloader.
Timer.reset(); wasn't being called. If the assets loaded too slowly, it might have hung.
Merge pull request #82 from cdmiller/master

Chainsaw: move loaded assets from loaded_assets to chainsaw_assets for DG
Chainsaw: add *.swf files to bin-release\ chainsaw_assets, for use in DG, etc.
Ship Odyssey: Added map for level selection.
Changed mCurrentLevel from a string to an int.
Merge branch 'seg-srri-umass-tp-data-games/master'
Ship Odyssey: New Dragging controls in place. Fixed bugs #83. #60, #58.
The dragging hook no longer snaps to the mouse. The yellow scale is now clickable too.
(Bug Fixes: Disabled all controls when the sailing animation is occuring. Hook can now properly go to 0).
Ship Odyssey: Side-bar scroll is now contained within booterBar.swc. Help dialog now closes when any other button is clicked.
Large notch on sidebar removed.
Merge pull request #84 from MikeSalyh/master

Treasure Map, Improved Dragging, Bug Fixes
Ship Odyssey: Changed "Franklin Gothic" font to "Century Gothic".
Useful in all .fla files.