Must reset lastShader after swtiching shaders outside the "framework".
Stencil rectangle clears: Take the value from the second vertex.
Let's put the stencil parameters in the right order..
Fix stupidest crash bug ever. How the hell did this work on any platform?
Update native with powervr crashfix
Implemented a "Pause When Not Focused" menu option (default false). Pause toggle overrides this.
reverted ppsspp.rc
Fixed ppsspp.rc
Fixed some formatting issues...
Add Auto-texture scaling

Update resource.h

Update WndMainWindow.h

Update WndMainWindow.cpp

Update ppsspp.rc

position fix

Update TextureCache.cpp

Update TextureCache.cpp
Let's try spaces instead of tabs...
and let's fix this as well since we're at it
Add auto-tex scaling in UI
Merge remote-tracking branch 'ppssppUpstream/master' into focus_pause

Conflicts:
	Windows/resource.h
resolve merge conflicts
fix a bug :/
Merge pull request #4113 from szdarkhack/focus_pause

Win32: "Pause When Not Focused" option.
Merge branch 'patch-18' of https://github.com/DanyalZia/ppsspp

Conflicts:
	Windows/resource.h
Remove unneeded/unused shortcuts
Merge pull request #4118 from Kingcom/master

Remove unneeded/unused shortcuts