Progress on the command buffer experiment
Some DSA, completed cmd::clear
Added caps initial code
Updated thread experiment
Updated caps code
Uses the same name as GL values. Started adding texture formats check
Added OpenGL version and extension checks for constants, wip
Updated caps code, extension checks for queries
Hacking GLFW to be able to create ES contexts using WGL
Ideas for threaded GL
Added subroutine caps
Merge branch 'thread' of https://github.com/g-truc/ogl-samples into thread
Progress for lock free communication of the rendering commands
Fixed GLF run function calls
Added first ES3.0 sample
Added vertex array object and array index micro bench tests
Added GLU experiement. Fixed GLI 0.5 external formats for compressed textures
GLI updates
Updated to uniformalized GLi convensions
Added create_texture_2d and create_texture_2d_array