Fixed opacity code for the SCREEN FADE commands++

And I added a nice roll in animation for the MSG Box
The MSGbox doesnt block the player char anymore
Fixed the player-lock on last MSG bug

...it was surprisingly simple
Included a keyboard lock when F2 is pressed

You know, for the editor n stuff.
ALRIGHT now the last MSG bug is abolished!

Damn it, it wasn't as easy as I thought. But now PLEASE let that be it.
Added shortcuts for saving (STRG+S) and saving as (STRG+SHIFT+S)
Another variation of "last MSG" bug fixed

GOD DAMNIT WHY DOESNT THIS STOP. This time, when a IF or ELSE jumps to
the second to last line (when the last lime is END IF), and this second
to last is a MSG command, AND this is the first script to be activated
in the game, THEN you are stuck in a endless loop. Now fixed with
adjusted start parameters for the GUI class. Urgh.
BF(Bugfix): Crash when a script was empty
Bad Github, nothing changes here!
Objects aren't highlited now while a script runs
Added Debug Messages
Make Snapshot when loading Map ++

And added a few new sprites. Progress!
Revert "Added Debug Messages"

This reverts commit 5e8790cc3f78685e057a806f11472ab8605fbf82.
Im a stupid butt that fucks up with git :P ++

Now working snapshot stuff when loading a map
Worked with the Installer ++

Until I found out that I will have to hand-pick every content-file and
create a entry in a xml file. So.... I dunno if I will continue with
this Installer.
Added Scaling according to Resolution ++

And Fullscreen! Yay! Now all I need it a options menu in-game.
Trying to fix the save/load screen ++

Still not working completly. But at least it doesnt crash anymore
Works with <5 savegames, doesnt with more
Fixed Savegames didnt save GlobVars correctly
implemented moar content++

birdpoop puzzle