put some stuff in player characters inventory. created this stuff in new items-folder.
fixed a minor issue with display in scene
Fixed an issue regarding the return of inventory items (striped whitespace after split)
* created submenu for inventory interactions
* items can now be listed and displayed
Items can now be displayed, NPC now only show description, not attributes
Scene no more deals with 'objects' but with 'items'. Regarding adjustments in related libs.
Drop of item from inventory to scene.
Progress on take-function in interface of scene
Wuhuu! Items can be taken from scene and dropped from inventory, so transmissions work in both ways! After testing branch could be merged.
differed error message for take_item()