Sluice can eat stacks of 1,2 or 3 items depending on available space.
Small performance optimization applied.
Fixed the issue with placement of ingot into the existing pile of other
metal kind. Small refactoring is applied.
Might help squash invisible cow issues. reported invisible babies is still unsolved, if it exists, I haven't been able to reproduce it
Merge branch 'master' of https://github.com/Deadrik/TFCraft into original
Merge pull request #408 from Kittychanley/master

Fixed shift click logic to prevent duplicating of items.
Merge pull request #406 from ArtyomShegeda/master

Sluice can eat stacks of 1,2 or 3 items depending on available space. Small performance optimization applied. Fixed the issue with placement of ingot into the existing pile of other metal kind.
Ingot Piles, Pottery and Food Prep properly break and drop only non-ghost items when the block underneath them is broken.
Ingots now act like log piles in that they must be placed ontop of solid blocks, or a full ingot pile.
Removing an ingot from the middle or bottom of a multi-block pile results in all ingots above it to fall.
Ingot piles of different metals can no longer be placed on top of each other. (Gets rid of texture rendering issue)
Merge branch 'master' of https://github.com/Deadrik/TFCraft.git
Reverts c0e2cf83cf9af64c6510163334e0ec50598ad324

I told Artyom I was already working on this code and not to touch it.
You mean clean it up now if you wish.