green army, rebuild loadout script, diver class and TPG's spawn protect idea

- implemented green army
- rebuilt loadout script in player setup to case switch instead of
if-then
- added @AgentREV's idea about the players on debug island
(godmode/nofood/water/money)
- removed missionsided baskets due to players being able to 'take' them
causing desync
- added green army wetsuit and ghilly
- changed gunstore NPC uniforms/gear/look
- fix exploit to gain money buying/selling rebreather (vest)