ISSUE #17 and weapon spawn

- Ammo Heath Spawn on ResPoints
kSupplyEnable                   = true  //Enable Ammo/Health Spawn at
TechPoints
kSupplyRespawnTime      = 30

- Weapon Spawn on TechPoints
kWeaponDropEnable                    = true  //Enable Weapon Spawn at
TechPoints
kWeaponDropRespawnTime       = 60    //Time weapon spawn is blocked
after someone took the old weapon
kWeaponDropRefreshTime          = 30    //Time after old weapon is
replaced with a random new weapon
kWeaponDrop_probability            = {}
kWeaponDrop_probability.flamethrower    = 0.2
kWeaponDrop_probability.grenadelauncher = 0.2
kWeaponDrop_probability.shotgun         = 0.5
kWeaponDrop_probability.minigun         = 0.0  //minigun doesn't work
//ADD new WEAPON like: kWeaponDrop_probability.kMapName = probability
//Shotgun.lua L.16: Shotgun.kMapName = "shotgun"   =>
kWeaponDrop_probability.shotgun