Update Matrix4x4.as

var m:Matrix4x4 = new Matrix4x4();
trace('translationX=' + m.translationX); // 0
m.appendTranslation(1);
trace('translationX=' + m.translationX); // 0
Update Matrix4x4.as

correct Translation
Update Matrix4x4.as

After call compareTo, the TMP_VECTOR.length==32 and toString returns the 32 numbers.
Merge pull request #127 from MerlinTwi/patch-2

Update Matrix4x4.as
Merge pull request #128 from MerlinTwi/patch-3

fix Matrix4x4.toString() to make sure TMP_VECTOR.length == 16
KeyboardManager keyDown and keyUp execution on any key pressed
Improve signal performance by 30% and reduce memory allocations to zero when calling execute
Fix when the translation/rotation or scale vector is outdated before set translation/rotation/scaleX/Y/Z
Updated code to match style guide
Merge pull request #132 from blanchg/dev

Updated pull request with changes to conform to the style guide
Merge branch 'dev' of github.com:aerys/minko into dev
Add Vector4.fromVector3D().
Fixed MasterAnimationController cloning
Fixed AnimationController.clone : cloning labels
Fix shadow color outside shadowMapWidth
Fixed interpolateTo on scale
Fixed Matrix4x4.interpolateTo scale
Fix picking shader when triangle culling is not back
Merge branch 'dev' of github.com:aerys/minko into dev

Conflicts:
	src/aerys/minko/type/math/Matrix4x4.as
Partial context loss handling