Added some comments, and removed the "url" functionality from the markers
Added the ability for users to define their own geojson functions
Reverted spaces
Forgot to run grunt :(
Added the leafletData.getGeoJSON promise
Merge branch 'addfeatures' of https://github.com/bzmwillemsen/angular-leaflet-directive into bzmwillemsen-addfeatures

Conflicts:
	dist/angular-leaflet-directive.js
	dist/angular-leaflet-directive.min.js
	src/directives/geojson.js
Solved this bug reported by @omnihound:

https://github.com/tombatossals/angular-leaflet-directive/issues/178
Added a new leafletHelpers factory as proposed by @the-ult here:
https://github.com/tombatossals/angular-leaflet-directive/issues/175
Added two new factories, leafletMapDefaults and leafletHelpers as suggested by @the-ult here:
https://github.com/tombatossals/angular-leaflet-directive/issues/175
Added a new leafletHelpers factory as proposed by @the-ult here:
https://github.com/tombatossals/angular-leaflet-directive/issues/175
Added a new example to add a marker

Created a new example to demonstrate adding a new marker at the
location where you click
Merge pull request #180 from set321go/master

Added a new example to add a marker
Renamed the "$scope" variable of the "link" function to "scope". Reported by @arbox0 here:

https://github.com/tombatossals/angular-leaflet-directive/issues/130
Updated to work with AngularJS 1.2.0, reported by @n1313 here:

https://github.com/tombatossals/angular-leaflet-directive/issues/181
Solved a bad use of the leafletData.getMap() function in the access-leaflet-object-example example, as reported by @grantlucas here:
https://github.com/tombatossals/angular-leaflet-directive/issues/135#issuecomment-28459720
Added the new marker addition example created by @set321go to the main page of examples:
https://github.com/tombatossals/angular-leaflet-directive/pull/180
Fixed bounds to check if valid correctly and to fix errors
Got rid of un-needed line of code
Merge pull request #183 from bzmwillemsen/singleline

Got rid of un-needed line of code
Check the watch variable of the markers for any objects inside, so we can delete all markers if the user passes an empty object.