Core/Spells: Fix no combo points after Mind Control
Core/Spells: Only auras that has triggered spell should proc from fully absorbed damage.
This is Tobmaps version, and looks much better than Chipsi code.
#6410
Core: Quest - The art of persuasion
Core: Quest 'The art of persuasion' - Typo
Core/Vehicle: Improved the position fix when changing vehicle from 5eb22e5b646fbe1774100e6b3eb7b876591e1cf6

Thanks Shauren
Core/SkillHandler: Fix exploit when sending modified values in CMSG_UNLEARN_SKILL

Closes #7663
Code/Dungeon Finding: Update Role Check timer to blizzlike interval(40 seconds).

Closes #6781.
Scripts/ToTC: Correcting Jaraxxus Volcano and Nether Portal behaviour

Closes #7687
Closes #7467
Core/World: Fix AutoBroadcast time refresh with reload
Core/Spells: Allow more aura types to use spell_group_stack_rules data.
Core/Units: Check if a quest is disabled first in Player::CanTakeQuest before doing further checks.
closes #7654
DB/Schema: Change charset of `characters`
Allows having different characters with names like "Subv" and "Súbv", it was not possible to have two characters with these names at the same time before
closes #7679
Core/Spells: Fixed Improved Health Funnel damage reduction effect.
Author: Josh
closes #7275
Core/Scripts: Fixed a copy/paste mistake from previous commit
Core/Authsocket: Correct field types for an account_banned related query

Thanks @Tuxity

Closes #6373
Closes #7511
Core/SAI: Implement SMART_ACTION_SET_HOME_POS (101)

No parameters; allowed targets: self and position

Closes #7689
Core/Spells: Fix Flash of Light proc only for Infusion of Light
Closes: #6274
Fix a typo in SmartScript.cpp

I blame vincent!
DB/Achievement: Fix achievement "Who Needs Bloodlust"?
Closes: #4812
DB/Creatures: Fix Kologarn InhabitType