rename ParseCommand to ParseMusicCommand
recomment ReadNoiseSample
stack music command labels
get rid of unused sound constants
split sfx constants out of music constants
rework note macro
bump pokemontools feat sound dumps
import some new sound classes from pokemontools
dump the music again
get rid of external song labels
Merge pull request #215 from yenatch/master

dump the music again
evolution animation
bump pokemontools for 1bpp
convert pngs to 1bpp too
generated mapfile and symfile in gitignore
finally compile multiple objects

pokecrystal.asm doesnt really make sense now so its gone

add includes.asm so objects have a standard include set
version-neutral build targets

pokecrystal will probably never build gold/silver, but who knows
version-sensitive objects for egg moves and evos/attacks

this way main.o and wram.o are version-neutral
version checks for event script commands and move in related asm
split event handling into engine/events.asm