test commit #1
test commit #2
Import internal triplane darcs development repository.

We are unfortunately not able to release the porting history since we
only gradually got rid of proprietary parts which we can not release.

For the record the last two darcs commits were

Tue Jun  9 22:13:07 EEST 2009  timo.lindfors@iki.fi
  * <email address removed from git history>
Tue Jun  9 21:45:17 EEST 2009  timo.lindfors@iki.fi
  * find src -name "*cpp" -o -name "*h" | while read f; do indent -brf -br -i4 --no-tabs -npsl -npcs --cuddle-else --line-length 160 $f; done
manual: change name of binary in synopsis to "triplane-classic" instead of plain "triplane"
do not depend on gnu extensions so that testsuite works on Mac OS X 10.4
Bugfix: It was possible for the plane to become invisible if it escaped the mechanic while the mechanic was pushing the plane in.
Change magic numbers to defined constants.
Remove some forgotten "All rights reserved." banners

All files have GPLv3 or later license grant so extra banners just
confused people.
Add forgotten copyright notice with GPLv3 or later banner to dksbuild.cc
Remove tools/pgdview on make clean
update TODO
Merge branch 'master' of /home/lindi/p/git/triplane-class
Move build information to README.install since it is of no interest to
users of the binary package.
update TODO
Initial port of tools/pcx2pgd.

pcx2pgd is not yet built by default. The RLE packer mixes in some
uninitialized bytes (spotted by valgrind) that make it hard to
regenerate the original PGD files losslessly.
Add tools/build-data-from-source that regenerates data/ from data_src/ automatically.

Currently the files

data/menus/engmis2.pgd
data/terrain/dwatert.pgd
data/terrain/lvl11.pgd

are not generated correctly or at least they don't match the original
PGD files distributed with triplane turmoil. I suspect they have been
tweaked manually or they have been generated with a different version
of pcx2pgd.
Add .gitignore

You can use "git ls-files -o" to see untracked files in the future.
Use mkdir instead of install -D for FreeBSD compatibility
Make sure make install uses the games/ directory

This fixes bug introduced in 8172a86502.
Respect PREFIX, DESTDIR, CXX, INSTALL_DATA, INSTALL_PROGRAM, SDL_CONFIG

This patch causes make to respect the above variables even if they are
just defined in the environment and not explicitely passed to make on
each invocation. Suggested by Ganael LAPLANCHE
<ganael.laplanche@martymac.org> to help with FreeBSD port.