Started implementing an ingame debug console.
Started implementing next-gen console command processor.
Further improved command manager & console.
Fixed monogame project.
Updated monogame deps to #1bd15ee394. (12.01.2013)
Refactored command related classes (commandgroup=>command, command=>subcommand)
Fixed monogame project.
Added monogame windowsDX deps.
MonogameDX work..
build-effects.bat now also builds for DX11.
Fixed MonoGame.DX and MonoGame.GL projects.
Fixed InputProcessor for debug-console so that it isn't strictly chained to WinForms message handlers for key recognation.
Implemented more commands.
Implemented more commands.
Fixed back monogame-gl project.
Updated monogameDX project.
Fixed DX11 effect files using tomspilman SV_POSITION advice over: http://monogame.codeplex.com/discussions/402753 (SV_POSITON has to be used instead of POSITON0).
Put back the correct monogameDX dll.
Fixed build batch files.
Added build constants (DIRECTX11,DIRECTX9 and OPENGL)
VersionInfo now exposes game framework & underlying graphics API info.
Removed mgfxo files.
Fixed a tiny typo in fly command.