starting 1.6.2 conversion
fixed the rest of the non entity related errors
More work
Added IAnimal interface for better animal handling and started implementation with cows.
at least it compiles now
textures work now. mostly.
Overhauled climate class, changed how temperature and rainfall is calculated, as well as the colour of grass. Further work is needed to complete the changes
Just changed the grass textures
some tweaks to prevent crashes and disabled some stuff for better reliability until things get sorted.
Merge branch '1.6.2WIP' of github.com:Deadrik/TFCraft into 1.6.2WIP
Fixed health errors
few things to help with crashes
Some more stability fixes
far more stable with less lag now that terrain is working properly.
terraingen is working again
fixed localization and gui textures
tweaks to get some textures working again.
Reverted Dunk's climate changes due to it triggering a global ice age.
Got rid of a lot more useless animal related stuff.
several more render fixes