Added example game, fixed scoring so that it will register with arcade
Connect upgrade system to unit production in xml
Merge branch 'refactor_sprite_hierarchy_strategy' of https://github.com/Tadimsky/vooga into refactor_sprite_hierarchy_strategy
Fixed merge conflicts with old version
Sorted units on game map
deleted tdmap1.xml
Merge branch 'towerdefense2.0' of https://github.com/duke-compsci308-spring2013/vooga into towerdefense2.0
fixed merges with master
Merge branch 'master' into Level-Editor
fixed final errors, more toto come obviously, but atleast our package isn't red
Removed local Location;changed all location imports
Made test map better
Removed Test Maps
Editing to get example chat working
Merge branch 'master' into refactor_sprite_hierarchy_strategy
Fixed occupying and made the enemies not able to select him
production strategy able to produce multiple interactiveEntities
Made Garrison not unload units
Got rid of local vector and pixmap
Added Individual Resource Mananger