fix compilation
merge
disable rtti, exceptions in msvc, remove redundant compiler flags. refactor json to do not use exceptions
fix macosx opengl support
disable rtti and exceptions for gcc/clang
refactor vector types to use template
fixes for linux
set program uniforms by parameter map
clean up
fix tangents in md5 model, add debug output to shader program, unittest for vector
added glViewport function
eliminate meshbuilder class, rename meshext to mesh
several fixes for mingw
merge
enable unittests
fix bump shader
initial mesh builder
merge
minor tweak in vector for debugging
corrections in meshbuilder