removing settings.offset
Making screen wider as per #70
adding settings.gameshow variable to determine number of items to be shown
storing base image size in settings.heading
refactoring the draw module that returns a subfunction and overwrites love.draw with a ui module
combining the draw.header and draw.subline into ui.header
removing drawing of row data, as this will be replaced by loveframes soon
adding ui.cover to draw a single cover
rewriting ui.header to draw multiple covers
adding ui.headerindex to allow for dt movement of covers
adding ui.update to allow for dt data to update for covers
adding ui.snap so that frames will snap to a logical increments instead of bouncing all over the place
adding up, down, right and left keys to allow for header navigation
Using a divide by two movement speed for cover flow change.
adding ui.changespeed to allow for covers to move faster to prevent slow ending
moving the global images to ui.images
adding ui.updatecovers to ui.update and adding the image downloading for preloading images
removing the graphics push and poop since we don't have any rows to translate anymore
moving nogame and overlay images to ui.nogame and ui.overlay
fixing setmode to change vertical height to padding + coverheight + number of games being shown