Fix silly mistake, cursor overlay does not depend on any brush texture
mapping

git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@56224 954f8c5b-7b00-dc11-b283-0030488c597c
Fix part of #34882: mesh active face not drawing stippled with the mirror modifier.

git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@56225 954f8c5b-7b00-dc11-b283-0030488c597c
fix [#34706] Projection precision is zoom dependent
ED_view3d_project_float functions were rounding the results.


git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@56226 954f8c5b-7b00-dc11-b283-0030488c597c