Fixed undefined evdata errors
Blackdash location css "fix"
Fixed deprecated loader call, removed unused scale
Removed console.logs
Trimmed unneeded dependencies
Updated building object to be a "thing"
Admin window higher z-index
Cone shadows and collision detection
Most recently attached control context takes precedence
Theoretical support for webkit gamepad api
Crate cleanup
Drone cleanup, use setState(), get strength from config
Cleanup of core viewport handling in fly.js
Use attached camera's world position in HUD elements
Text label centering, collision detection (which doesn't actually make sense...)
Repeat settings for elation.space.material.loadTexture()
Updated meshpart to work with r47
Road positioning and collision box fixes
Less complicated sector plane
General thing improvements
Turret firing improvements, use setState