menu ui stuff
Merge branch 'cbuffer' into MenuUI
safety first or rather because we need to pull something elso
Minor calculation to solve some of the collision errors
Merged master and logic
whatever, UI stuff and some graphical shit.
merged logic with MenuUI and some additional graphic stuff
Map changes
Improved collision
Merged Martin into Logic
Delete Breakout.opensdf

This file does not belong here, it only exists while Visual Studio is open.
gragic stuff
Ball bouncing and destroying bricks, pad without collision drawn
Fuck you .opensdf
master gragic merge
gragic updated
Merge branch 'gragic' into Logic
Improved pad logic, along with basic collision with the pad. Need to verify once the models are fixed
draws are now performed in graphics
Fixed obj files